Derek Posted December 28, 2019 Share Posted December 28, 2019 Just want to have it for the sake of posterity. (Just have a Wii U and a Switch now) Quote Link to comment Share on other sites More sharing options...
gamer.tv Posted December 28, 2019 Share Posted December 28, 2019 Well, Nintendo do seem to like re-releases towards the autumn years of a console (looking at the Wii and 3DS) so I'm assuming it's not impossible, but unlikely (unless we're looking at eventually getting a mini console, or something online). Quote Link to comment Share on other sites More sharing options...
Paperclyp Posted December 28, 2019 Share Posted December 28, 2019 I highly doubt it. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted December 29, 2019 Share Posted December 29, 2019 If Steal my Sunshine is any indication. No. Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted December 29, 2019 Share Posted December 29, 2019 As soon as we see another Waverace or 1080 or FZero. Nintendo would likely remaster the Galaxy games before Sunshine. I'm actually not sure why the GCN didn't get more if its games remastered considering it meet a similar date to the Wii U. I would totally buy a remaster of any of those Nintendo-published racing games. It's just a shame that Nintendo didn't seem to care about any of its racing franchises outside of Mario Kart. Quote Link to comment Share on other sites More sharing options...
Bacon Posted December 29, 2019 Share Posted December 29, 2019 Sunshine was the last Mario game I liked. Quote Link to comment Share on other sites More sharing options...
chakoo Posted December 29, 2019 Share Posted December 29, 2019 I think it will happen eventually but when no freaking clue. I don't see a remaster or port happening. I think we will most likely see it when ever nintendo finally distributes gamecube games digitally. Quote Link to comment Share on other sites More sharing options...
5timechamp Posted December 29, 2019 Share Posted December 29, 2019 .... as bad as the Sunshine wait is.. im worse waiting for an F-Zero X remaster, a new Advance Wars, or a new Excitibike done in the way of excitibike 64..(excitruck is not enough) Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted December 29, 2019 Share Posted December 29, 2019 4 minutes ago, 5timechamp said: .... as bad as the Sunshine wait is.. im worse waiting for an F-Zero X remaster, a new Advance Wars, or a new Excitibike done in the way of excitibike 64..(excitruck is not enough) Unfortunately, Advanced Wars never got it Fire Emblem: Awakening moment. After that, add Excitebike to the long list of racing franchises Nintendo doesn't care about. Quote Link to comment Share on other sites More sharing options...
Kleon333 Posted December 29, 2019 Share Posted December 29, 2019 With no announcements I don't expect anything for a long time. But I have it on the GCN, maybe i'll pop it in for another run... Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted December 29, 2019 Share Posted December 29, 2019 But do you really want to pay $60 for Mario Sunshine? Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 29, 2019 Share Posted December 29, 2019 Sunshine deserved its bad rep for game length and lame ending sequence. But most of what there is a good time. There’s 60fps hacks in emulators now. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted December 29, 2019 Share Posted December 29, 2019 46 minutes ago, XxEvil AshxX said: But do you really want to pay $60 for Mario Sunshine? He would most likely wait for a Nintendo sale on it and get it for $53 instead! Quote Link to comment Share on other sites More sharing options...
Guest Posted December 29, 2019 Share Posted December 29, 2019 SHINE GET Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 29, 2019 Share Posted December 29, 2019 6 hours ago, crispy4000 said: Sunshine deserved its bad rep for it’s horrible camera FTFY 1 Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 30, 2019 Share Posted December 30, 2019 11 hours ago, Spork3245 said: FTFY I thought it was good for the most part. They just did a few dumb things with it in parts (some of static views in the hotel). And whatever was up with the water wall in the amusement park. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 30, 2019 Share Posted December 30, 2019 18 minutes ago, crispy4000 said: I thought it was good for the most part. They just did a few dumb things with it in parts (some of static views in the hotel). And whatever was up with the water wall in the amusement park. Most of the jumping puzzles pulled the camera into some weird position where you’d wind up falling off as you couldn’t tell the depth of what you were on (just the width). Virtually every review complains about the camera. It wasn’t good for the time. Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 30, 2019 Share Posted December 30, 2019 6 hours ago, Spork3245 said: Most of the jumping puzzles pulled the camera into some weird position where you’d wind up falling off as you couldn’t tell the depth of what you were on (just the width). Virtually every review complains about the camera. It wasn’t good for the time. Didn’t really have a problem with that. Aside from a few tight spaces and the water wall, it was easily controllable with the c-stick. I don’t expect a game like Subshine to automate everything for me with the camera. Maybe some reviewers did? Maybe the problem was how the camera worked with the power-ups? I could understand that argument, though I never had camera issues in the FLUDD-less challenge zones. I had also just come of Sonic Adventure 2. Now THAT was bad camera for the time. The late stages there were especially horrific for judging jumps and the camera control itself is wonky. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted December 30, 2019 Share Posted December 30, 2019 6 hours ago, Spork3245 said: Most of the jumping puzzles pulled the camera into some weird position where you’d wind up falling off as you couldn’t tell the depth of what you were on (just the width). Virtually every review complains about the camera. It wasn’t good for the time. Again, watch Steal My Sunshine to see the bad camera in action Quote Link to comment Share on other sites More sharing options...
TheGreatGamble Posted December 30, 2019 Share Posted December 30, 2019 On 12/29/2019 at 2:24 AM, XxEvil AshxX said: But do you really want to pay $60 for Mario Sunshine? yes. I enjoyed it, personally. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 30, 2019 Share Posted December 30, 2019 3 hours ago, crispy4000 said: Didn’t really have a problem with that. Aside from a few tight spaces and the water wall, it was easily controllable with the c-stick. I don’t expect a game like Subshine to automate everything for me with the camera. Maybe some reviewers did? Maybe the problem was how the camera worked with the power-ups? I could understand that argument, though I never had camera issues in the FLUDD-less challenge zones. I had also just come of Sonic Adventure 2. Now THAT was bad camera for the time. The late stages there were especially horrific for judging jumps and the camera control itself is wonky. There’s many instances where the camera pulls out to simulate a side-scroller-esq view and your ability to manipulate the camera via the C-Stick is limited in those instances. I’m assuming it’s been awhile since you played the game and have blocked out those memories (and I cannot blame you for doing so ) Quote Link to comment Share on other sites More sharing options...
GameDadGrant Posted December 30, 2019 Share Posted December 30, 2019 If we do, I want a remaster. Don’t port it as-is. Fix it, Nintendo. Like you tried to do with The Wind Waker’s re-release. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted December 30, 2019 Share Posted December 30, 2019 23 minutes ago, GameDadGrant said: Fix it, Nintendo. Like you tried to do with The Wind Waker’s re-release. 1 Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 30, 2019 Share Posted December 30, 2019 6 hours ago, Spork3245 said: There’s many instances where the camera pulls out to simulate a side-scroller-esq view and your ability to manipulate the camera via the C-Stick is limited in those instances. I’m assuming it’s been awhile since you played the game and have blocked out those memories (and I cannot blame you for doing so ) I've 100% completed the game at least 3 times, and dabbled in it again this past summer. Pretty sure I know the game better than you. Were you talking about the challenge zones, or something else? There's even spots it could have pulled that, but explicitly didn't: I remember the peg board challenge level and water wall part trying to force a 2d-ish view, but otherwise, I'm drawing blanks. It's not a game that takes away your camera control often. Maybe you're thinking of one of the Galaxy games? They did that a lot more, including limiting your camera control in more open areas. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 30, 2019 Share Posted December 30, 2019 1 hour ago, crispy4000 said: I've 100% completed the game at least 3 times, and dabbled in it again this past summer. Pretty sure I know the game better than you. Were you talking about the challenge zones, or something else? There's even spots it could have pulled that, but explicitly didn't: I remember the peg board challenge level and water wall part trying to force a 2d-ish view, but otherwise, I'm drawing blanks. It's not a game that takes away your camera control often. Maybe you're thinking of one of the Galaxy games? They did that a lot more, including limiting your camera control in more open areas. I just replayed the game on Dolphin in July. https://games.avclub.com/15-years-later-super-mario-sunshine-is-messier-and-mor-1798264186/amphttps://gamefaqs.gamespot.com/boards/930752-nintendo-wii/63497141 https://gamefaqs.gamespot.com/boards/533287-super-mario-sunshine/63617238 http://www.nintendolife.com/news/2017/09/soapbox_playing_super_mario_sunshine_today_painfully_illustrates_nintendos_3d_evolution https://amp.reddit.com/r/nintendo/comments/6rvvka/after_15_years_i_finally_played_super_mario/ https://www.neoseeker.com/forums/1823/t1520828-bad-camera-angles/ All from the first page of a google search for “super mario sunshine camera”. You either ignore the camera issues or have a special version, bud Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 30, 2019 Share Posted December 30, 2019 I’m not arguing that some people didn’t have issues with the camera. I think the concerns are overblown, yes, not that they don’t exist or are completely unjustified. But bad for the reasons you think? I’ll say it again - show me all these supposed 2D sections with bad camera. I think you don’t remember the game right. Bad camera tilt on jumps? Only if you try to play it not touching the C-stick at all... Lol It’s a game where you need to use the stick for camera control, at a time when a camera stick wasn’t a such a normative thing in 3D platformers. Some parts of the game do handle it poorly, as I’ve mentioned (particularly the amusement park), but 95% of the game is fine so long as you consider the c-stick mandatory. I also think you can’t invert the Y-axis controls from their default. I might be one of the lucky ones who didn’t notice. Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted December 30, 2019 Share Posted December 30, 2019 If people are upset with the camera in Sunshine, that should make Mario 64 completely unplayable. Sunshine's camera is miles better than 64's. It's not as good as Odyssey's camera, but that's also much later after years of Nintendo avoiding sandbox Mario 3D platformers. Quote Link to comment Share on other sites More sharing options...
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