Pikachu Posted December 4, 2019 Share Posted December 4, 2019 https://www.polygon.com/2019/12/3/20994257/valve-in-the-valley-of-gods-campo-santo-half-life-alyx Quote In 2017, Firewatch developer Campo Santo unveiled In the Valley of Gods, a promising-looking first-person adventure set in Egypt. The following year, Valve, the maker of Counter-Strike, Steam, and Dota 2, snapped up Campo Santo. Some Firewatch fans worried that Campo Santo had been swallowed by a company notorious for not shipping games. Just last month, Firewatch fans freaked out a little bit more when multiple Campo Santo developers who had joined Valve removed any and all mention of In the Valley of Gods from their Twitter bios. It was a worrying sign. But then Valve announced Half-Life: Alyx, a VR-only prequel to Half-Life 2. Several Campo Santo developers were confirmed to be working on the project. Still, the fate of In the Valley of Gods was uncertain. But no longer. Campo Santo co-founder Jake Rodkin confirms that “In the Valley of Gods development is on hold,” but not outright canceled. In a statement to Polygon, Rodkin says that former Campo Santo developers are busy working on not just Half-Life: Alyx, but Dota Underlords, Steam, and other Valve projects as well. Here’s his full statement: Quote To fans looking forward to In the Valley of Gods, it’s probably clear that the optimistic “2019” at the end of the announcement trailer isn’t going to be accurate. In the end, Valve Time makes fools of us all. But yes, developers from the former Campo Santo team have joined other projects at Valve, including Half-Life: Alyx. As you can imagine, our experience in the first-person adventure genre is pretty relevant. You hear a lot about how at Valve you can work on what you want. It turns out that’s true, and there’s a lot of work available. As we integrated ourselves into Valve it became clear there was a lot of valuable work to be done on Half-Life: Alyx. Some of us starting lending a hand, and have since become full-time on the project as it approaches launch. Similarly, some ex-Campos are working on Dota Underlords, some are on Steam, and so on. So to answer your question as of today, In the Valley of Gods development is on hold—but it certainly feels like a project people can and may return to. And when that happens, we’ll find an exciting way to let fans know. Half-Life: Alyx is scheduled to be released on Steam in March 2020. In the Valley of Gods’ release date on Steam is now listed as “TBD.” Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted December 4, 2019 Share Posted December 4, 2019 Should say on hold, indefinitely; probably canceled. Quote Link to comment Share on other sites More sharing options...
Nokt Posted December 4, 2019 Share Posted December 4, 2019 Thats too bad. I'm happy we are getting another Half-Life game, but I really enjoyed Firewatch and was excited to see what they would do next. Quote Link to comment Share on other sites More sharing options...
Brian Posted December 5, 2019 Share Posted December 5, 2019 Based on tweets by the writer of the game and it seems dead rather than on-hold which is a shame. If I've seemed eager to find work writing video games lately, this is why. I'm disappointed to be done with a game that I really cared about. https://t.co/LG0xOudMlb — Duncan Fyfe (@DuncanFyfe) December 4, 2019 Quote Link to comment Share on other sites More sharing options...
TwinIon Posted December 5, 2019 Share Posted December 5, 2019 I enjoyed Firewatch, and I'd be excited to see what Valley could be, but Half-Life: Alyx is far more exciting to me. It does make some sense to me that you'd put your recently acquired devs on a game that is actually coming out. How many people at Valve have worked on a single player game in the last decade? Also, Firewatch is so very much about atmosphere and feeling, skills that I think will translate very well to VR development. Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted December 5, 2019 Share Posted December 5, 2019 30 minutes ago, TwinIon said: I enjoyed Firewatch, and I'd be excited to see what Valley could be, but Half-Life: Alyx is far more exciting to me. It does make some sense to me that you'd put your recently acquired devs on a game that is actually coming out. How many people at Valve have worked on a single player game in the last decade? Also, Firewatch is so very much about atmosphere and feeling, skills that I think will translate very well to VR development. Actually coming out? Valley of the Gods was supposed to be out this year and is only being delayed/cancelled because Valve put the devs of that game to work on Alyx, DotA, and the Steam client. You make it sound like the game was vaporware or something. Quote Link to comment Share on other sites More sharing options...
TwinIon Posted December 5, 2019 Share Posted December 5, 2019 9 minutes ago, Ghost_MH said: Actually coming out? Valley of the Gods was supposed to be out this year and is only being delayed/cancelled because Valve put the devs of that game to work on Alyx, DotA, and the Steam client. You make it sound like the game was vaporware or something. That was poorly worded. I suppose all that I meant was it makes a lot of sense for these devs to work on Alyx. As far as I can tell, Valley hasn't been canceled, it's just a function of Valve's unique work structure and the Campo Santo folks going all over the place to work on whatever they want. Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 14, 2019 Share Posted December 14, 2019 I just beat Firewatch, since this was in the news lately. .... Eh. It's okay. I enjoyed the banter and some of the animations. But play Edith Finch instead if you want a walking simulator to play. It also doesn't have the best of endings, but the journey is much more interesting. Quote Link to comment Share on other sites More sharing options...
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