atom631 Posted September 28, 2019 Share Posted September 28, 2019 5 minutes ago, Xbob42 said: lol look at this fuckin' dude, didn't even know about the color dungeon. Had no idea!! Just watched a YT video. Kinda glad, the game is really easy in terms of fighting. That would’ve made it easier. i did come across that area in graveyard and couldn’t figure it out and said fuck it. I’ll check it later. Totally forgot to go back. Quote Link to comment Share on other sites More sharing options...
RedSoxFan9 Posted September 28, 2019 Share Posted September 28, 2019 It opens when you move gravestones in a certain direction. The directions are in a book at library (you have to dash to knock it down). One tunic improves attack, the other improves defense. Quote Link to comment Share on other sites More sharing options...
Xbob42 Posted September 28, 2019 Share Posted September 28, 2019 The improved attack power alone makes an already easy game that much easier, but it also works like the pieces of power in that you make enemies fucking FLY across the screen, which makes it way more fun to hit them! Quote Link to comment Share on other sites More sharing options...
Kal-El814 Posted September 28, 2019 Share Posted September 28, 2019 1 hour ago, atom631 said: After years of games basically holding your hand and pointing you to the next objective, this game really does none of that. There were certain things where If you didn’t connect the dots with what to do next (so to speak) you would’ve had to comb over the whole map again and interacted when all NPC, houses, landmarks to try to trigger something. It definitely could’ve added literal hours to the game. At my age i don’t have the patience for that, but i appreciate the lack of handholding and Nintendo not dumbing it down for the modern age. This is really interesting for me to read. As someone who played the original when it came out, I felt like Link’s Awakening was super handholdy compared to the first three. This game literally tells you where to go after every dungeon and has a phone network dedicated solely to giving you tips. You’re correct of course, in that many modern games you just follow a compass or a quest marker and Link’s Awakening is for sure less guided than that. Interesting example of how experience shapes perception! Quote Link to comment Share on other sites More sharing options...
Kal-El814 Posted September 28, 2019 Share Posted September 28, 2019 42 minutes ago, RedSoxFan9 said: It opens when you move gravestones in a certain direction. The directions are in a book at library (you have to dash to knock it down). One tunic improves attack, the other improves defense. I wonder if the color dungeon feels different from the others for people who never played the original game without it. It does to me, but I wonder if it’s related to the same stuff in my previous post. Quote Link to comment Share on other sites More sharing options...
atom631 Posted September 28, 2019 Share Posted September 28, 2019 9 hours ago, Kal-El814 said: This is really interesting for me to read. As someone who played the original when it came out, I felt like Link’s Awakening was super handholdy compared to the first three. This game literally tells you where to go after every dungeon and has a phone network dedicated solely to giving you tips. You’re correct of course, in that many modern games you just follow a compass or a quest marker and Link’s Awakening is for sure less guided than that. Interesting example of how experience shapes perception! It’s definitely more handholdy compared to 1 (which other than BOTW is the only other Zelda ive played). I’m really comparing to modern games where they give you an outlined path. Or a compass in the HUD with an objective marker. Its basically been this way for years and this game definitely felt more old school in that regards. also - even though at some point after completing a dungeon you would get a hint as to where to go, it still didn’t define the route. Not that the map is big, but reach some areas was a little tricky. Also the telephone booths only give you a hint so far. I would say there was probably 3 or so times where i felt stumped and the booths told me where i needed to be, but not what I needed to do first to get there. And I’m ok with that. One off the top of my head i can remember Spoiler The booth said it was under the weathervane. I took that as the house all the way up north, with the dude and the Chickens. That house had a weathervane on it. I spent a god awful amount of time in that area trying to figure it out turns out it was the rooster statue in the starting village i would’ve never figured that out unless i did what I mentioned and scrubbed the whole world to try to trigger something. So after over an hour or two, I said F IT and looked it up. Quote Link to comment Share on other sites More sharing options...
Best Posted October 1, 2019 Share Posted October 1, 2019 I'm downloading it now 1 Quote Link to comment Share on other sites More sharing options...
chakoo Posted October 19, 2019 Share Posted October 19, 2019 Took me a while but I finally beat the remake. I generally enjoyed it but a few parts were a little excessively frustrating. Over all I would love it if they used this visual style to remake a few other zelda games (like the oracle games or LTTP). Quote Link to comment Share on other sites More sharing options...
Ghost_MH Posted October 20, 2019 Share Posted October 20, 2019 16 hours ago, chakoo said: Took me a while but I finally beat the remake. I generally enjoyed it but a few parts were a little excessively frustrating. Over all I would love it if they used this visual style to remake a few other zelda games (like the oracle games or LTTP). I would instantly pick up remakes of the Oracle games. I never finished Ages and it was the only one of those games I had way back when. Quote Link to comment Share on other sites More sharing options...
Jason Posted December 25, 2019 Share Posted December 25, 2019 So is it still true that the game runs best off internal memory? Thinking about buying this and not sure if it's worth waiting for stores to open on Thursday to buy a physical copy. Quote Link to comment Share on other sites More sharing options...
johnny Posted December 25, 2019 Share Posted December 25, 2019 I remember there being frame drops but it was never bad for me where it interfered with the game or my enjoyment. Quote Link to comment Share on other sites More sharing options...
Jason Posted December 25, 2019 Share Posted December 25, 2019 10 hours ago, johnny said: I remember there being frame drops but it was never bad for me where it interfered with the game or my enjoyment. Were you playing cartridge or digital? Quote Link to comment Share on other sites More sharing options...
johnny Posted December 25, 2019 Share Posted December 25, 2019 45 minutes ago, Jason said: Were you playing cartridge or digital? Digital Quote Link to comment Share on other sites More sharing options...
CastlevaniaNut18 Posted December 25, 2019 Share Posted December 25, 2019 I'm using a cart and there's some slowdown, but nothing that messes with my enjoyment of the game. Quote Link to comment Share on other sites More sharing options...
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