Commissar SFLUFAN Posted August 11, 2020 Author Share Posted August 11, 2020 To the surprise of absolutely no one, the game's release has been pushed to 2021: Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted August 11, 2020 Share Posted August 11, 2020 If they want to be a worthy successor they should just release it now and make the fans patch the game. 1 Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted August 11, 2020 Author Share Posted August 11, 2020 This appears to be somewhat more "significant" than merely the usual development delay -- it really does seem like Paradox looked at the condition of the game and decided that actual structural changes were in order: Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted August 11, 2020 Share Posted August 11, 2020 3 minutes ago, Emperor Diocletian II said: This appears to be somewhat more "significant" than merely the usual development delay -- it really does seem like Paradox looked at the condition of the game and decided that actual structural changes were in order: My initial suspicions were correct. Not enough DLC! Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 11, 2020 Share Posted August 11, 2020 The dancing wasn't was goofy enough and so they are restarting the whole project. Quote Link to comment Share on other sites More sharing options...
Brian Posted August 19, 2020 Share Posted August 19, 2020 Quote Hi everyone, Paradox Interactive and Hardsuit Labs have some important updates to share today. We recently shared that we were making some organizational changes to the Vampire: The Masquerade - Bloodlines 2 team, as promised, we will now give an update on what that means. Lead Narrative Designer Brian Mitsoda and Creative Director Ka’ai Cluney are no longer part of the team at Hardsuit Labs. This was a joint decision made by the leadership of Hardsuit Labs and Paradox Interactive. We appreciate, and value, the contributions of Brian and Ka’ai, which were instrumental in establishing the game's storyline and dark tone and have helped to ensure that we are making a true successor to the iconic Bloodlines. We wish them both the best in their future endeavors. With that, we are excited to announce that Alexandre Mandryka has come aboard as Creative Consultant, filling the Creative Director role for Bloodlines 2, and will help us in the final stages of development. Alexandre is committed to following the vision that is in place, and successfully bringing Vampire: The Masquerade - Bloodlines 2 to the fans. Alexandre has been in the industry for more than 20 years and has worked on iconic franchises such as Assassin’s Creed, Warhammer 40,000, Far Cry, and more. With a long history of shipping excellent franchises, we are excited with what Alexandre brings to the game and the World of Darkness. These changes to the team are focused on one thing: to bring you the best possible Vampire: The Masquerade game. We will share further updates as they occur. We thank you all for understanding Website no wonder it is delayed indefinitely 2021 Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 19, 2020 Share Posted August 19, 2020 Well, now the game is definitely gonna be good/bad! Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted August 19, 2020 Share Posted August 19, 2020 Guys, guys! Look at what IP we landed! later... Guys, guys! This IP we landed! Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted August 19, 2020 Author Share Posted August 19, 2020 Brian Mitsoda -- who was essentially the "face" of this franchise as he was the lead writer for the first game -- emailed this statement about his dismissal to Rock, Paper, Shotgun: Quote “Until recently, I was the Narrative Lead on a videogame called Vampire the Masquerade: Bloodlines 2 for Hardsuit Labs, Inc being published by Paradox Interactive (which owns 30% of Hardsuit Labs). After almost five years involvement with the studio, I was suddenly terminated on 7/16/20. That this came as a shock to me is underselling it. I’ve worked on Bloodlines 2 for almost five years. The story and main cast was initially conceived in my living room. I helped develop the pitch for Hardsuit Labs and helped pitch the project to Paradox in Las Vegas. I’ve been in charge of the narrative since the beginning, working long days and sometimes weekends to deliver a successor to Vampire the Masquerade: Bloodlines, and I’ve never been led to believe that I hadn’t succeeded. Very obviously, I have also been involved in the PR and marketing side of things, even though it was one of the most difficult parts for me. I’m a pretty private person – press and crowds tend to heavily trigger my social anxiety (which, if you’ve ever wondered about the gloves, they are “armor” that make me feel less exposed in situations that trigger my anxiety). Bloodlines and the fandom of the game mean the world to me. So I lent my legacy with the franchise, my name, and my participation in marketing efforts for the game, even when it was intensely difficult and took a mental and physical toll. This is all because I wanted to do what was best for the game and the team. The pride in the work, the fan expectations, and the support from co-workers who started out as fans kept me going through this long five years. And I’m incredibly disappointed and frustrated to say that this is where it ends for me on the project. I was not part of the conversations that led to the decision to delay production, and to my knowledge, there were no delays caused by the Bloodlines 2 narrative development. I am confident and proud of the work that I and my team put forward. When that work will be seen and what form it will take is unknown to me. It was a pleasure to work on this game and with many people at Hardsuit Labs and Paradox and I’m sorry I won’t be able to see it to the end. I spent years on some of the best characters and dialogue that I ever wrote. It’s meant a lot to hear from the Bloodlines community and I do hope that what’s finally delivered is as satisfying as I intended it to be. Thanks to all of you who supported me throughout the project.” Quote Link to comment Share on other sites More sharing options...
SimpleG Posted August 19, 2020 Share Posted August 19, 2020 I wonder if this is a case of corporate wanting them further along then they are . Quote Link to comment Share on other sites More sharing options...
Bitgod Posted August 19, 2020 Share Posted August 19, 2020 Nothing 10 years of fan mods can't fix. Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted August 19, 2020 Author Share Posted August 19, 2020 It's worth noting that Cara Ellison who is one of the current writers for Bloodlines 2 used to be a columnist for RPS, so they're probably trying to get her to spill the beans on what really happened! Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted August 20, 2020 Author Share Posted August 20, 2020 I decided to submit a refund request with GMG for my pre-order of the Blood Moon edition as this game has decisively moved into the "wait and see" column. Quote Link to comment Share on other sites More sharing options...
jaethos Posted August 20, 2020 Share Posted August 20, 2020 I was super close to asking for this game when I won a game from the giveaway a little while ago. I'm glad I went with Cyberpunk instead. I still really hope this turns out good. Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted October 20, 2020 Author Share Posted October 20, 2020 This game is toast: Bloodlines 2 senior narrative designer Cara Ellison has left the project | PC Gamer WWW.PCGAMER.COM Paradox Interactive confirmed that Ellison is no longer with developer Hardsuit Labs. Quote Link to comment Share on other sites More sharing options...
thedarkstark Posted October 20, 2020 Share Posted October 20, 2020 Yeah it will be years before this game comes out, if ever. Sad. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted October 20, 2020 Share Posted October 20, 2020 2 hours ago, Emperor Diocletian II said: This game is toast: Bloodlines 2 senior narrative designer Cara Ellison has left the project | PC Gamer WWW.PCGAMER.COM Paradox Interactive confirmed that Ellison is no longer with developer Hardsuit Labs. On 8/11/2020 at 4:36 AM, Keyser_Soze said: ... they should just release it now and make the fans patch complete development of the game. So... same thing! Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted October 27, 2020 Author Share Posted October 27, 2020 I think it's safe to say that they're "rebooting" the game. Quote Link to comment Share on other sites More sharing options...
Brian Posted October 27, 2020 Share Posted October 27, 2020 Lol this game is vaporware. Quote Link to comment Share on other sites More sharing options...
DPCyric Posted October 27, 2020 Share Posted October 27, 2020 2 hours ago, Emperor Diocletian II said: I think it's safe to say that they're "rebooting" the game. You have one person moving over from a company that already knew the state of the game and two people downplaying their involvement in it I think it's fine. Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted October 27, 2020 Author Share Posted October 27, 2020 11 minutes ago, DPCyric said: You have one person moving over from a company that already knew the state of the game and two people downplaying their involvement in it I think it's fine. Well, I hardly think they'd publicly say "Oh yeah - this game is a totally raging dumpster fire that we've been brought in to try to extinguish!" Quote Link to comment Share on other sites More sharing options...
JPDunks4 Posted November 2, 2020 Share Posted November 2, 2020 Vampire: The Masquerade Battle Royale Game Revealed For 2021 - IGN WWW.IGN.COM Sharkmob's first AAA multiplayer project is a battle royale game set in the Vampire: The Masquerade universe. I realize its probably a different team/project, but made me laugh regardless. I have no idea how these games play, but didn't seem like the type for a BR. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted November 2, 2020 Share Posted November 2, 2020 1 hour ago, JPDunks4 said: I realize its probably a different team/project, but made me laugh regardless. I have no idea how these games play, but didn't seem like the type for a BR. If they make it like Spellbreak it could work as a BR. Quote Link to comment Share on other sites More sharing options...
DPCyric Posted November 3, 2020 Share Posted November 3, 2020 On 10/26/2020 at 11:22 PM, Commissar SFLUFAN said: Well, I hardly think they'd publicly say "Oh yeah - this game is a totally raging dumpster fire that we've been brought in to try to extinguish!" I'm less worried about the shape of this game than I am anything Blizzard is working on and Halo Infinite. This is probably just refinement to the store they have to do after the Chris Avellone debacle. Also with covid and I'm sure the desire to not ship a buggy mess like the original they are being extra careful. Quote Link to comment Share on other sites More sharing options...
thedarkstark Posted November 3, 2020 Share Posted November 3, 2020 17 hours ago, JPDunks4 said: Vampire: The Masquerade Battle Royale Game Revealed For 2021 - IGN WWW.IGN.COM Sharkmob's first AAA multiplayer project is a battle royale game set in the Vampire: The Masquerade universe. I realize its probably a different team/project, but made me laugh regardless. I have no idea how these games play, but didn't seem like the type for a BR. FFS can BR games just die already? I really hate the trend that every single studio is trying to put out a BR game. I get it, Fortnite, Apex, COD were/are huge and even niche titles like Fall Guys saw brief success the format is garbage, you have 1 winner and 98 losers. If they're going to continue to push BR's they need to have some type of matchmaking system because you either play a lobby full of people trying to game on their ipod nano or you get a bunch of sweaty tryhards desperately clinging to the hopes of getting you to tune into their twitch channel. Quote Link to comment Share on other sites More sharing options...
JPDunks4 Posted November 3, 2020 Share Posted November 3, 2020 2 minutes ago, thedarkstark said: FFS can BR games just die already? I really hate the trend that every single studio is trying to put out a BR game. I get it, Fortnite, Apex, COD were/are huge and even niche titles like Fall Guys saw brief success the format is garbage, you have 1 winner and 98 losers. If they're going to continue to push BR's they need to have some type of matchmaking system because you either play a lobby full of people trying to game on their ipod nano or you get a bunch of sweaty tryhards desperately clinging to the hopes of getting you to tune into their twitch channel. Just about every BR has SBMM now in all main game modes. I love BRs. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted November 3, 2020 Share Posted November 3, 2020 3 hours ago, thedarkstark said: FFS can BR games just die already? I really hate the trend that every single studio is trying to put out a BR game. I get it, Fortnite, Apex, COD were/are huge and even niche titles like Fall Guys saw brief success the format is garbage, you have 1 winner and 98 losers. If they're going to continue to push BR's they need to have some type of matchmaking system because you either play a lobby full of people trying to game on their ipod nano or you get a bunch of sweaty tryhards desperately clinging to the hopes of getting you to tune into their twitch channel. What about Alcatraz? Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted February 23, 2021 Author Share Posted February 23, 2021 Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted February 23, 2021 Author Share Posted February 23, 2021 Still think the game is fine, @DPCyric? 1 Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted February 23, 2021 Share Posted February 23, 2021 Quote Link to comment Share on other sites More sharing options...
DPCyric Posted February 23, 2021 Share Posted February 23, 2021 26 minutes ago, Commissar SFLUFAN said: Still think the game is fine, @DPCyric? Yeah I seen that on era earlier and thought about calling myself out on that but sitting in the hospital with a broken hip I thought "nah, I will let someone else call me out" Quote Link to comment Share on other sites More sharing options...
Brian Posted February 23, 2021 Share Posted February 23, 2021 Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted February 23, 2021 Share Posted February 23, 2021 59 minutes ago, DPCyric said: Yeah I seen that on era earlier and thought about calling myself out on that but sitting in the hospital with a broken hip I thought "nah, I will let someone else call me out" Your broken hip gets no sympathy for your bad call on this game! Spoiler Hope you’re okay Quote Link to comment Share on other sites More sharing options...
DPCyric Posted February 23, 2021 Share Posted February 23, 2021 34 minutes ago, Spork3245 said: Your broken hip gets no sympathy for your bad call on this game! Reveal hidden contents Hope you’re okay Damn, I guess I should have steered clear of this dumpster fire Spoiler Thanks! Quote Link to comment Share on other sites More sharing options...
BloodyHell Posted February 23, 2021 Share Posted February 23, 2021 On 11/3/2020 at 1:12 AM, DPCyric said: I'm less worried about the shape of this game than I am anything Blizzard is working on and Halo Infinite. This is probably just refinement to the store they have to do after the Chris Avellone debacle. Also with covid and I'm sure the desire to not ship a buggy mess like the original they are being extra careful. I do not get why people are so concerned about Blizzard. They made one bad remake. Every other game they've put out for two decades has been fantastic. Sorry to hear about your hip! Hope you're doing ok and the drugs are good. Quote Link to comment Share on other sites More sharing options...
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