Hurdyb1 Posted November 22, 2018 Author Share Posted November 22, 2018 The Astro Bot demo was damn impressive. Quote Link to comment Share on other sites More sharing options...
Hurdyb1 Posted November 22, 2018 Author Share Posted November 22, 2018 I had to rebuy Star Wars Battlefront as I got rid of it when I got Battlefront 2. Luckily Battlefront was only $3 at Gamestop but I had to get it cause it had a X Wing VR mission and I really enjoyed it. It lasted 26 mins for me and I can see myself playing this when I'm having a Star Wars itch to scratch which can be quite often. 1 Quote Link to comment Share on other sites More sharing options...
cusideabelincoln Posted November 22, 2018 Share Posted November 22, 2018 @stepee Would you say the RE7 DLC is worth it in VR? I read some reviews of the DLC in non-VR and to be honest none of particularly interests me unless it does something great in VR. I can get the base game for half the price as the gold edition right now. Quote Link to comment Share on other sites More sharing options...
stepee Posted November 22, 2018 Share Posted November 22, 2018 idk never played the dlc, but the main game is long enough, especially for a vr game. I very rarely find dlc to be worth it in general. Quote Link to comment Share on other sites More sharing options...
cusideabelincoln Posted November 23, 2018 Share Posted November 23, 2018 I found a better price on the Gold Edition so I splurged an extra $5. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted November 23, 2018 Share Posted November 23, 2018 9 hours ago, cusideabelincoln said: @stepee Would you say the RE7 DLC is worth it in VR? I read some reviews of the DLC in non-VR and to be honest none of particularly interests me unless it does something great in VR. I can get the base game for half the price as the gold edition right now. Isn't the DLC just like a blackjack game? Quote Link to comment Share on other sites More sharing options...
Rodimus Posted November 23, 2018 Share Posted November 23, 2018 I need to try out the Astro bot demo Anyone pickup any VR games during Black Friday? Quote Link to comment Share on other sites More sharing options...
SaysWho? Posted November 23, 2018 Share Posted November 23, 2018 24 minutes ago, Rodimus said: I need to try out the Astro bot demo Anyone pickup any VR games during Black Friday? Astro Bot and Moss as part of a bundle. It'll be a while until I'm playing it though. Quote Link to comment Share on other sites More sharing options...
Rodimus Posted November 23, 2018 Share Posted November 23, 2018 There are 4 VR games I want Rick and Morty VR, Tetris Effect, AstroBot and Moss. Quote Link to comment Share on other sites More sharing options...
cusideabelincoln Posted November 28, 2018 Share Posted November 28, 2018 Well I've only got to try it for an hour since I hooked it up last Friday, but I am impressed. I love the depth perception. I have a pretty difficult time telling depth in 3d games on a 2d TV, so this VR is great. I tried the first level of Astro Bot and the X Wing mission in Battlefront. But my experience wasn't flawless. I am playing on a base PS4, I can tell the huge hit in graphical effects and resolution. Lots of aliasing. It looked like I was sitting close to a big 720p screen. As someone mentioned earlier a Pro should help, but how does the PSVR headset screen compare to the Rift and Vive? Also I should not use the included HDMI cable, right? Currently I am and it seems to impact the visual fidelity of the PS4 signal being sent to my TV. For example watching a video with the PS4 plex app looks like shut compared to the plex app on a firestick. And on the headset I seemed to notice some ghosting in the screen with Astro bot. I didn't think there would be any since it is OLED, right? Is the ghosting normal? It didn't look like purposeful motion blur as implemented in a game setting because it was inconsistent. I'm thinking it's related to the shirtty HDMI cable. @stepee @Mr.Vic20 @Hurdyb1 Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted November 28, 2018 Share Posted November 28, 2018 16 minutes ago, cusideabelincoln said: Well I've only got to try it for an hour since I hooked it up last Friday, but I am impressed. I love the depth perception. I have a pretty difficult time telling depth in 3d games on a 2d TV, so this VR is great. I tried the first level of Astro Bot and the X Wing mission in Battlefront. But my experience wasn't flawless. I am playing on a base PS4, I can tell the huge hit in graphical effects and resolution. Lots of aliasing. It looked like I was sitting close to a big 720p screen. As someone mentioned earlier a Pro should help, but how does the PSVR headset screen compare to the Rift and Vive? Also I should not use the included HDMI cable, right? Currently I am and it seems to impact the visual fidelity of the PS4 signal being sent to my TV. For example watching a video with the PS4 plex app looks like shut compared to the plex app on a firestick. And on the headset I seemed to notice some ghosting in the screen with Astro bot. I didn't think there would be any since it is OLED, right? Is the ghosting normal? It didn't look like purposeful motion blur as implemented in a game setting because it was inconsistent. I'm thinking it's related to the shirtty HDMI cable. @stepee @Mr.Vic20 @Hurdyb1 While Vive and Oculus have the advantage of being hooked up to a much more powerful GPU, the lens and screen resolutions of all existing mass market VR headset are not particularly dissimilar. So yes, Vive and Oculus can look a bit cleaner, but honestly PSVR on the Pro is very comparable to the high end PC experience. As for ghosting, I think there is a little bit of that with all of the headsets, though I don't recall any of that in astrobot specifically. Quote Link to comment Share on other sites More sharing options...
cusideabelincoln Posted November 28, 2018 Share Posted November 28, 2018 43 minutes ago, Mr.Vic20 said: While Vive and Oculus have the advantage of being hooked up to a much more powerful GPU, the lens and screen resolutions of all existing mass market VR headset are not particularly dissimilar. So yes, Vive and Oculus can look a bit cleaner, but honestly PSVR on the Pro is very comparable to the high end PC experience. As for ghosting, I think there is a little bit of that with all of the headsets, though I don't recall any of that in astrobot specifically. I need to try more games and demos then. Just double checked the huge list of games that show base Vs pro enhancements, and sure enough Astro Bot does run at 900p on the base. It's only 60 fps too, which explains why I felt the motion sickness when the camera moved to a new area and why I had slight eye strain. I had assumed the game was running closer to the native resolution of the headset since the graphical effects and model detail were scaled down from what I'm used to. And now I'm thinking the ghosting is probably due to the shitty resolution being scaled to the headset, but the HDMI cables are still suspect because Plex looks like ass. Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted November 29, 2018 Share Posted November 29, 2018 7 minutes ago, cusideabelincoln said: I need to try more games and demos then. Just double checked the huge list of games that show base Vs pro enhancements, and sure enough Astro Bot does run at 900p on the base. It's only 60 fps too, which explains why I felt the motion sickness when the camera moved to a new area and why I had slight eye strain. I had assumed the game was running closer to the native resolution of the headset since the graphical effects and model detail were scaled down from what I'm used to. And now I'm thinking the ghosting is probably due to the shitty resolution being scaled to the headset, but the HDMI cables are still suspect because Plex looks like ass. I didn't realize the performance hit was that great, though it certainly makes sense given the power disparity between the two units. Quote Link to comment Share on other sites More sharing options...
eggydoo Posted November 29, 2018 Share Posted November 29, 2018 On 11/22/2018 at 11:51 AM, Hurdyb1 said: I had to rebuy Star Wars Battlefront as I got rid of it when I got Battlefront 2. Luckily Battlefront was only $3 at Gamestop but I had to get it cause it had a X Wing VR mission and I really enjoyed it. It lasted 26 mins for me and I can see myself playing this when I'm having a Star Wars itch to scratch which can be quite often. They REALLLLYYY need to make a dedicated VR game. The one mission was so good. Quote Link to comment Share on other sites More sharing options...
Hurdyb1 Posted November 29, 2018 Author Share Posted November 29, 2018 1 hour ago, eggydoo said: They REALLLLYYY need to make a dedicated VR game. The one mission was so good. It was so damn good. When play son played it, he got different dialog at a few points cause he did a few things differently. Quite amazing. Quote Link to comment Share on other sites More sharing options...
Hurdyb1 Posted November 29, 2018 Author Share Posted November 29, 2018 1 hour ago, cusideabelincoln said: I need to try more games and demos then. Just double checked the huge list of games that show base Vs pro enhancements, and sure enough Astro Bot does run at 900p on the base. It's only 60 fps too, which explains why I felt the motion sickness when the camera moved to a new area and why I had slight eye strain. I had assumed the game was running closer to the native resolution of the headset since the graphical effects and model detail were scaled down from what I'm used to. And now I'm thinking the ghosting is probably due to the shitty resolution being scaled to the headset, but the HDMI cables are still suspect because Plex looks like ass. I've never heard of the issue with the included HDMI cords. I don't think I've experienced ghosting but I know I need to go in and do more of the setting up. I've seen a few videos that say it's dang near criminal how the PSVR set up is not more in-depth than it is. I've liked what I have seen and plainly just get too side tracked, lol. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted November 29, 2018 Share Posted November 29, 2018 My friend gave me his old PSVR, he got the new one, so I might be PSVRing at some point. Quote Link to comment Share on other sites More sharing options...
cusideabelincoln Posted November 29, 2018 Share Posted November 29, 2018 1 hour ago, Hurdyb1 said: I've never heard of the issue with the included HDMI cords. I don't think I've experienced ghosting but I know I need to go in and do more of the setting up. I've seen a few videos that say it's dang near criminal how the PSVR set up is not more in-depth than it is. I've liked what I have seen and plainly just get too side tracked, lol. Well I should emphasize that I am coming from a PC gaming perspective. I have a 144 Hz monitor, and most of the time when I'm gaming I make sure to turn down settings so that my frame rate stays above 144 Hz and I maximize my refresh rate advantage. This is mostly in online multiplayer matches, which I play 90% of the time. For single player games I do like my framerate to stay above 60. So I am trained to look for those differences - ghosting, motion blur, frame rate spikes, stuttering, and etc. When I was super-competitive I turned on ULMB (ultra low motion blur, aka backlight strobing, aka LightBoost) to achieve crystal clear images during any kind of motion, but on my particular monitor that also puts a huge hit on color accuracy. Everything turns very grey and dull. Tracking other players movement becomes much easier, but identifying them among the background particularly when they're far off in the distance and a tiny spec on the monitor becomes harder. And I don't know if the cords are the issue. But at a quick glance they look cheap and thin. And it's possible that the other cord I'm using, which is now older, could be the culprit too. I'm also not using the ideal HDMI port on my TV (it's a cheap Vizio), so I'm going to try switching ports on the TV to see if that improves the picture quality. But I'm probably going to order some higher quality, and shorter cables, just to get my entertainment center more organized. Quote Link to comment Share on other sites More sharing options...
cusideabelincoln Posted November 29, 2018 Share Posted November 29, 2018 2 hours ago, Mr.Vic20 said: I didn't realize the performance hit was that great, though it certainly makes sense given the power disparity between the two units. One of my buddies has a Pro so next week I want to arrange a side-by-side comparison. VR is a new territory for me so I don't know how these numbers translate to real life benefits. Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted November 29, 2018 Share Posted November 29, 2018 2 minutes ago, cusideabelincoln said: One of my buddies has a Pro so next week I want to arrange a side-by-side comparison. VR is a new territory for me so I don't know how these numbers translate to real life benefits. I doubt the fedelity increase will blow you away, but the higher frame rates will likely prevent you from blowing chunks! Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted November 29, 2018 Share Posted November 29, 2018 9 minutes ago, Mr.Vic20 said: I doubt the fedelity increase will blow you away, but the higher frame rates will likely prevent you from blowing chunks! Pro also adds anti-aliasing, a good game to dare to compare is REZ. Quote Link to comment Share on other sites More sharing options...
Brian Posted November 29, 2018 Share Posted November 29, 2018 The PSVR arrived today. Didn’t get to play it but I did just set it up. Coming from the Vive, it’s nice how easy and discrete it is. I can keep it hooked up in my living room unlike the Vive. Quote Link to comment Share on other sites More sharing options...
Emblazon Posted November 29, 2018 Share Posted November 29, 2018 The Pro doesn't add pixels. While you're going to get better framerates, the IQ is never going to be clear because the pixels are literally up against your eyes. The darker the image, the worse it's going to get, because you can see the pixels. Movies do seem more watchable using the Pro, though. But still nowhere as clear as non-VR. Quote Link to comment Share on other sites More sharing options...
stepee Posted November 29, 2018 Share Posted November 29, 2018 The pro does actually add pixels in some games just because they are a higher native on pro, but even if not that the extra AA makes for a much cleaner picture. But yeah, the iq just isn’t the best on any headset yet. As far as ghosting, since never noticed it but I’ve only ever played psvr on the pro. I’m highly skeptical that the cables are causing any issue. Quote Link to comment Share on other sites More sharing options...
cusideabelincoln Posted November 29, 2018 Share Posted November 29, 2018 38 minutes ago, stepee said: The pro does actually add pixels in some games just because they are a higher native on pro, but even if not that the extra AA makes for a much cleaner picture. But yeah, the iq just isn’t the best on any headset yet. As far as ghosting, since never noticed it but I’ve only ever played psvr on the pro. I’m highly skeptical that the cables are causing any issue. Yeah thanks for that input. I just put the headset on for only the second time and took a closer look. What I was trying to describe was simply being able to see the grid of actual physical LED pixels, and I was just wondering how the PS headset compared to others on the market in this regard. I could see the screen door effect on the home screen, which I would assume would be rendered at native resolution. I think the slight ghosting I thought I saw in Astro Bot was just the result of the game running at such a low resolution. When moving the character there would be a weird trail, weird as in it wasn't a consistent trail like you would expect with traditional motion blurring techniques or your typical 60 Hz LCD blurring. It was a bit of a shimmering ghosting. So my conclusion is that is how the 900p signal was being scaled to the headset screen, on top of the traditional aliasing and on top of the screen door effect, and probably on top of a motion blurring technique they implemented in the game engine. I was just taken back by it since I assumed OLEDs had no blurring. Now I need to figure out why playing videos through Plex looks like ass. I wonder if Sony is hampering the app to encourage people to use their own video services? I'll do more tests later this week to see what other oddities I can find. But trying to watch Infinity War through Plex on the PS4 is closer to DVD quality, while if I do it on my Firestick it's closer to Blu-ray quality - with the same exact file. Very strange. Quote Link to comment Share on other sites More sharing options...
stepee Posted November 29, 2018 Share Posted November 29, 2018 53 minutes ago, cusideabelincoln said: Yeah thanks for that input. I just put the headset on for only the second time and took a closer look. What I was trying to describe was simply being able to see the grid of actual physical LED pixels, and I was just wondering how the PS headset compared to others on the market in this regard. I could see the screen door effect on the home screen, which I would assume would be rendered at native resolution. I think the slight ghosting I thought I saw in Astro Bot was just the result of the game running at such a low resolution. When moving the character there would be a weird trail, weird as in it wasn't a consistent trail like you would expect with traditional motion blurring techniques or your typical 60 Hz LCD blurring. It was a bit of a shimmering ghosting. So my conclusion is that is how the 900p signal was being scaled to the headset screen, on top of the traditional aliasing and on top of the screen door effect, and probably on top of a motion blurring technique they implemented in the game engine. I was just taken back by it since I assumed OLEDs had no blurring. Now I need to figure out why playing videos through Plex looks like ass. I wonder if Sony is hampering the app to encourage people to use their own video services? I'll do more tests later this week to see what other oddities I can find. But trying to watch Infinity War through Plex on the PS4 is closer to DVD quality, while if I do it on my Firestick it's closer to Blu-ray quality - with the same exact file. Very strange. The psvr actually has a full rgb screen which lessens the screen door effect compared to the others. But yes that exists on all devices currently. It sounds like astro bot renders at a really low res on the base system tho, so yeah I’m sure it’s quite noticeable at 900p. On pro it seems quite sharp. I never used my ps4 for media so idk about the other stuff. Quote Link to comment Share on other sites More sharing options...
eggydoo Posted November 29, 2018 Share Posted November 29, 2018 @cusideabelincoln I use plex and never had the problem you are describing. You stream locally? I will say I did not use the supplied HDMI from psvr and I have a launch version. I do use some old gold cheapo Amazon ones I got back in the day I stocked up on when i saw a sale. I never had probs on my ps poor or Pro. Quote Link to comment Share on other sites More sharing options...
Emblazon Posted November 29, 2018 Share Posted November 29, 2018 My real question is, why isn't the VR Netflix app available for PSVR??? I'm also VERY tempted to pick up an Oculus Go. When I had my GS8 and Samsung Gear VR, the visual quality was noticeably better than on the PSVR. Quote Link to comment Share on other sites More sharing options...
Rodimus Posted November 30, 2018 Share Posted November 30, 2018 I saw the other night beat Saber is out on PSVR and it is $30. Quote Link to comment Share on other sites More sharing options...
Emblazon Posted November 30, 2018 Share Posted November 30, 2018 I need to get the wands. Quote Link to comment Share on other sites More sharing options...
Brian Posted November 30, 2018 Share Posted November 30, 2018 2 hours ago, Emblazon said: I need to get the wands. I was surprised how expensive the wands are for being such old technology. Reminds me of the vita memory cards all over again. Quote Link to comment Share on other sites More sharing options...
eggydoo Posted November 30, 2018 Share Posted November 30, 2018 10 hours ago, ManUtdRedDevils said: I was surprised how expensive the wands are for being such old technology. Reminds me of the vita memory cards all over again. They were going for about $5 until the PSVR came out...now Sony jacked up the price on them again. Quote Link to comment Share on other sites More sharing options...
Brian Posted November 30, 2018 Share Posted November 30, 2018 15 minutes ago, eggydoo said: They were going for about $5 until the PSVR came out...now Sony jacked up the price on them again. I would be ok with $50 but $100? Goddamn robbery I say! Quote Link to comment Share on other sites More sharing options...
SaysWho? Posted November 30, 2018 Share Posted November 30, 2018 I'm just not gonna play VR games that require Move unless I see a sale or they permanently go down in price. Is there a list that tells me which games need Move? I did Google and find games compatible without them, which is good. I was hoping for something more comprehensive. Quote Link to comment Share on other sites More sharing options...
eggydoo Posted November 30, 2018 Share Posted November 30, 2018 1 hour ago, ManUtdRedDevils said: I would be ok with $50 but $100? Goddamn robbery I say! The worst thing is it's leftover inventory from the PS3. They still use the old mini usb connectors and not the micro the PS4 uses. Quote Link to comment Share on other sites More sharing options...
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