eventide11 Posted December 10, 2023 Share Posted December 10, 2023 The Legend of Zelda Producer Has Bad News for Tears of the Kingdom Fans COMICBOOK.COM The Legend of Zelda fans can expect something brand new from the next mainline game in the series. Can't say I'm disappointed. I'm ready for the series to go another direction Quote Link to comment Share on other sites More sharing options...
Bacon Posted December 10, 2023 Share Posted December 10, 2023 1 2 Quote Link to comment Share on other sites More sharing options...
stepee Posted December 10, 2023 Share Posted December 10, 2023 yessssss Quote Link to comment Share on other sites More sharing options...
legend Posted December 10, 2023 Share Posted December 10, 2023 Tears of the Kingdom is pretty much the perfect version. There’s no need to just repeat it over and over. They should do something new. But I’m guessing they don’t mean returning to OoT style either for those of you pining for that, and I don’t think they should either. 3 Quote Link to comment Share on other sites More sharing options...
Bacon Posted December 10, 2023 Share Posted December 10, 2023 Just now, legend said: But I’m guessing they don’t mean returning to OoT style either for those of you pining for that, and I don’t think they should either. I know yer right, but I'll stupidly hold out hope. 3 Quote Link to comment Share on other sites More sharing options...
CastlevaniaNut18 Posted December 10, 2023 Share Posted December 10, 2023 BotW and TotK were pretty much perfection. They don't need to keep redoing it over and over. 2 Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted December 10, 2023 Share Posted December 10, 2023 Ya know, I used to go to this one Italian restaurant and I'd get the chicken cacciatore, every time. One time, one of the servers that knew me as a regular, said to me, "You order the same thing every time you come in here. You should try something different for a change." I told them I try different things all the time, but I go there when I want chicken cacciatore. Same goes with Zelda. I'd be perfectly fine if they went back to the traditional LoZ style of adventure game. BotW and TotK wasn't it. Quote Link to comment Share on other sites More sharing options...
Best Posted December 10, 2023 Share Posted December 10, 2023 Yes!!! 1 Quote Link to comment Share on other sites More sharing options...
legend Posted December 10, 2023 Share Posted December 10, 2023 18 minutes ago, XxEvil AshxX said: Ya know, I used to go to this one Italian restaurant and I'd get the chicken cacciatore, every time. One time, one of the servers that knew me as a regular, said to me, "You order the same thing every time you come in here. You should try something different for a change." I told them I try different things all the time, but I go there when I want chicken cacciatore. Same goes with Zelda. I'd be perfectly fine if they went back to the traditional LoZ style of adventure game. BotW and TotK wasn't it. And similarly, the chef can decide if they don't want to make that anymore even if they potentially lose your business. If a dev chooses to make something in the same style as something old, that's fine. But insisting that dev only regurgitate what's done is unhealthy for the industry. The number one thing gamers should push for is letting developers make the games they want to make. 1 3 1 Quote Link to comment Share on other sites More sharing options...
Brian Posted December 10, 2023 Share Posted December 10, 2023 They don’t need to make more of the old style. Instead make RE style remakes of the OoT, MM, TP, WW, and SS while working on something new. 1 Quote Link to comment Share on other sites More sharing options...
TheLeon Posted December 10, 2023 Share Posted December 10, 2023 I would love a smaller, more focused world with an emphasis on dungeons. But take that basic throwback idea and do something crazy with it. Something better than whatever I could pitch, because I’m not a game developer. 2 Quote Link to comment Share on other sites More sharing options...
Best Posted December 10, 2023 Share Posted December 10, 2023 A OOT Remake on Switch 2 would be so fuckin amazing. I only played that maybe twice so it would be a phenomenal experience for me. 1 Quote Link to comment Share on other sites More sharing options...
stepee Posted December 10, 2023 Share Posted December 10, 2023 LTTP 3D Remake you cowards 2 Quote Link to comment Share on other sites More sharing options...
Xbob42 Posted December 11, 2023 Share Posted December 11, 2023 I hope it's just a new setting that goes 10x harder in the direction BotW/ToTK goes in. I hope there's a grave with that says "Twilight Princess" that Link can piss on. 1 4 Quote Link to comment Share on other sites More sharing options...
Remarkableriots Posted December 11, 2023 Share Posted December 11, 2023 2 hours ago, CastlevaniaNut18 said: BotW and TotK were pretty much perfection. They don't need to keep redoing it over and over. I hope to eventually get those games. The Switch is the only Nintendo system I haven't owned a version. Quote Link to comment Share on other sites More sharing options...
GameDadGrant Posted December 11, 2023 Share Posted December 11, 2023 Alright. Fine. 1 Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted December 11, 2023 Share Posted December 11, 2023 4 hours ago, legend said: And similarly, the chef can decide if they don't want to make that anymore even if they potentially lose your business. If a dev chooses to make something in the same style as something old, that's fine. But insisting that dev only regurgitate what's done is unhealthy for the industry. The number one thing gamers should push for is letting developers make the games they want to make. That is true. They won't mourn my loss, and I will find what I'm looking for elsewhere. I didn't say they MUST make it like the old Zeldas. I said I'd be fine with it if they did. 1 Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted December 11, 2023 Share Posted December 11, 2023 Maybe they'll put a story and music in the next game. Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 11, 2023 Share Posted December 11, 2023 13 hours ago, Xbob42 said: I hope it's just a new setting that goes 10x harder in the direction BotW/ToTK goes in. I hope there's a grave with that says "Twilight Princess" that Link can piss on. I can't imagine that happening without resorting to survival mechanics. Or making the world 3x the size of ToTK. Or something equally stupid/bad. They already pushed the limits with ToTK. Time to rein it in a bit IMO. I'm super glad the building stuff is one and done, it's not something that needs to be iterated on further. Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 11, 2023 Share Posted December 11, 2023 It's ironic that the Zelda team spent years trying to spice up the formula with new overworld ideas, transformations, weapon leveling, breakable shields, stealth kills, downplaying the dungeon items, angled swings, parries, stamina meters, etc. It finally took until BoTW for many people to say it was beyond the pail. That's precisely when all the critics said Zelda was cool again. I kind of don't believe it when people say they want old-style 3D Zelda, when its hard to peg what that is exactly. Twilight Princess is the game you get when Zelda is designed to be about the basics, but even it has its quirks. Maybe everyone should be saying they want a Zelda like Majora again, or Wind Waker, etc. 1 Quote Link to comment Share on other sites More sharing options...
gamer.tv Posted December 11, 2023 Share Posted December 11, 2023 Looks like we’ll finally be getting that FPS Zelda Miyamoto wanted back in ‘95. 1 Quote Link to comment Share on other sites More sharing options...
Brick Posted December 11, 2023 Share Posted December 11, 2023 I read that as they're not going to use the same Hyrule map again, not that they won't do this style again. I'm hoping for new big map, with more enemy variety, proper dungeons, and better combat mechanics. 1 Quote Link to comment Share on other sites More sharing options...
Derek Posted December 11, 2023 Share Posted December 11, 2023 I think I speak for everyone when I say that we are ready for another side-scrolling Zelda game, much like The Adventures of Link! 1 Quote Link to comment Share on other sites More sharing options...
TwinIon Posted December 11, 2023 Share Posted December 11, 2023 I think it's difficult to read into exactly what he means. He says that he doesn't want to make a sequel to a sequel, not what form the next game will take. It could well be a BOTW/TOTK style game but without any continuity, new powers, new world, etc. Personally, I really hope that they keep with the philosophy of powers that allow you to be creative to solve puzzles and approach situations. If they maintain that philosophy, I don't really care what the overall shape or story of the game ends up being. Quote Link to comment Share on other sites More sharing options...
Brick Posted December 11, 2023 Share Posted December 11, 2023 2 hours ago, Derek said: I think I speak for everyone when I say that we are ready for another side-scrolling Zelda game, much like The Adventures of Link! I know you were joking, but I actually wouldn't be opposed to that. Would make for a great, smaller, quicker Zelda while we wait for the next big mainline. Quote Link to comment Share on other sites More sharing options...
Bacon Posted December 11, 2023 Share Posted December 11, 2023 I'll take another ALBW, but not Zelda 2. ALBW is by far the best Zelda game that follows the 2D formula. Actual 10/10 game. 1 Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 11, 2023 Share Posted December 11, 2023 1 hour ago, Bacon said: I'll take another ALBW, but not Zelda 2. ALBW is by far the best Zelda game that follows the 2D formula. Actual 10/10 game. It’s the best feeling, and better than LTTP. Dungeons were mostly forgettable outside of the light in darkness one though, IMO. Quote Link to comment Share on other sites More sharing options...
5timechamp Posted December 12, 2023 Share Posted December 12, 2023 On 12/10/2023 at 11:22 PM, crispy4000 said: I kind of don't believe it when people say they want old-style 3D Zelda, when its hard to peg what that is exactly. Twilight Princess is the game you get when Zelda is designed to be about the basics, but even it has its quirks. Maybe everyone should be saying they want a Zelda like Majora again, or Wind Waker, etc. I think “we want old zelda” is a bigger way of saying we want “themed puzzle dungeons” and “dungeon specific items” If you shrank BOTW and eliminated the overworld and just focused the games on the town, local race, and divine beast/temples youd essentially have any of the old 3D zeldas (minus the empty ocean of wind waker) My main gripe with those games is that the combat system was too simple (bosses insultingly simple).. once you solved the temple puzzles you were set.. In a sense you “play” those games in the same way you watch a good movie in that it always plays out the same way. The combat and openness of BOTW is what set those games apart, it had a challenge curb you had to crest over. Hell give me Twilight Princess and OOT with the combat of BOTW/TOTK and call it a day Quote Link to comment Share on other sites More sharing options...
crispy4000 Posted December 12, 2023 Share Posted December 12, 2023 8 hours ago, 5timechamp said: I think “we want old zelda” is a bigger way of saying we want “themed puzzle dungeons” and “dungeon specific items” Bacon said the first Zelda that forgoes dungeon specific items is a 10/10, so excuse my skepticism. 8 hours ago, 5timechamp said: If you shrank BOTW and eliminated the overworld and just focused the games on the town, local race, and divine beast/temples youd essentially have any of the old 3D zeldas (minus the empty ocean of wind waker) Not really, considering how scaled back the divine beasts were from normal Zelda dungeons. TotK came a bit closer. Plus I think a lot of the side quests in these two games are bad filler as opposed to more memorable secrets like you’d find in other Zelda towns. Not to mention a lot of what makes BoTW/ToTK what they are revolves around Shrines for hearts/stamina, vs hidden heart containers. I still enjoyed them a ton, but there’s no doubt that there’s some big shifts beyond just the scale of the world. 8 hours ago, 5timechamp said: My main gripe with those games is that the combat system was too simple (bosses insultingly simple).. Skyward Sword is a notable exception, and is probably the best 3D Zelda combat has been all said and done. 8 hours ago, 5timechamp said: The combat and openness of BOTW is what set those games apart, it had a challenge curb you had to crest over. Hell give me Twilight Princess and OOT with the combat of BOTW/TOTK and call it a day The only major hurdle, really, was learning to parry guardian lasers in BotW. And perhaps Lynnel attacks, although it’s pretty easy just to avoid them. I appreciated the challenge compared to other 3D Zeldas regardless, but i don’t hold the combat itself to high standards, outside of the flashy but needless ways to get creative with it. All the attacks have this kind of slow heft to them, which works well enough with the physics, but isn’t to my liking. I want them to change it up again a bit, especially after two games feeling the same. Quote Link to comment Share on other sites More sharing options...
Brick Posted December 12, 2023 Share Posted December 12, 2023 Zelda producer doesn't get why some fans want to go back to the "limited" and "restricted" games before Breath of the Wild and Tears of the Kingdom | GamesRadar+ WWW.GAMESRADAR.COM Eiji Aonuma knows that nostalgia plays a big part Yeah see, not going back to the old style. 1 1 Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted December 12, 2023 Share Posted December 12, 2023 11 minutes ago, Brick said: Yeah see, not going back to the old style. Coming from the same guy who said they can't have a female character in the game. Dude is out of touch. The Legend of Zelda's producer discusses why the game can't have a female hero WWW.POLYGON.COM What would Link do? asks Aonuma 1 Quote Link to comment Share on other sites More sharing options...
Kal-El814 Posted December 12, 2023 Share Posted December 12, 2023 10 hours ago, Keyser_Soze said: Coming from the same guy who said they can't have a female character in the game. Dude is out of touch. The Legend of Zelda's producer discusses why the game can't have a female hero WWW.POLYGON.COM What would Link do? asks Aonuma Just do what they did in Skyward Sword and have Link in a crystal for like a billion years or something. Quote Link to comment Share on other sites More sharing options...
legend Posted December 13, 2023 Share Posted December 13, 2023 21 hours ago, Kal-El814 said: Just do what they did in Skyward Sword and have Link in a crystal for like a billion years or something. It seems like it ought to be easy. Something I appreciate about the new games, especially TotK, is just how awesome Zelda is. Link saves her in the end, but she goes way above and beyond to save him and everyone else in kind. She's powerful, important, and has significant agency. It's what makes the final moments of the game hit so hard for me and it's probably one of my favorite video game endings for emotional impact, even though it's simultaneously a very simple story with clear good and evil. So given all that, a Zelda focused game seems like it ought to be easy. 1 Quote Link to comment Share on other sites More sharing options...
Kal-El814 Posted December 13, 2023 Share Posted December 13, 2023 1 hour ago, legend said: It seems like it ought to be easy. Something I appreciate about the new games, especially TotK, is just how awesome Zelda is. Link saves her in the end, but she goes way above and beyond to save him and everyone else in kind. She's powerful, important, and has significant agency. It's what makes the final moments of the game hit so hard for me and it's probably one of my favorite video game endings for emotional impact, even though it's simultaneously a very simple story with clear good and evil. So given all that, a Zelda focused game seems like it ought to be easy. This is all true. I go back and forth on how much I like her portrayal. She’s powerful and awesome, but her agency often boils down to her sidelining herself for most of the games. It’s much better then when she was a straight up damsel in distress of course so I can’t complain too much. 1 Quote Link to comment Share on other sites More sharing options...
legend Posted December 13, 2023 Share Posted December 13, 2023 23 minutes ago, Kal-El814 said: This is all true. I go back and forth on how much I like her portrayal. She’s powerful and awesome, but her agency often boils down to her sidelining herself for most of the games. It’s much better then when she was a straight up damsel in distress of course so I can’t complain too much. I see what you're saying, although I'm not sure I'd say she sidelined herself. Spoiler She was fighting Ganondorf in the past, recovered the sword, made a huge sacrifice, and still in dragon form helps you defeat dragon ganondorf. That is, she was still quite active and doing a lot of stuff. The game splits you, which is to your point: you don't get a lot of direct interaction with her and we only get glimpses of what she was doing, but her adventure was critical. In BOTW, she's was out of commission for a 100 years, but so was Link. The memories we get of her in the past is her learning her powers and it's focused on her arc. The event in which she finally learns them is her stepping in to save Link, rather than the other way around. She then holds Ganon off for a 100 years while Link gets his beauty rest. When he returns, she's the one who defeats Ganon. Link just sets the stage for her. So I agree "sidelined" in terms of the game interactions with her, but not sidelined within the story. Quote Link to comment Share on other sites More sharing options...
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