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Mega Man 11 Reviews


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Downloaded the Switch demo for my daughter (demos are a great way to "get a game" for a 4-year old without wasting money) and enjoyed it enough to pre-order.

 

I am still kinda bummed about Mighty No. 9, the thought of a faster-paced Mega Man with a dash as a core battle mechanic was neat. I've always kind of hated how slow Mega Man can feel. Hell, I get angry at how sluggish and momentum-addled my Destiny 2 character is. The ability to move and dodge quickly makes games feel so much better to me. I understand that enemy projectiles in Mega Man are generally slow enough to not be an issue, but it has always felt...a little off to me.

 

In any case, I look forward to this, and hope the game offers a significant challenge.

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1 hour ago, Xbob42 said:

I am still kinda bummed about Mighty No. 9, the thought of a faster-paced Mega Man with a dash as a core battle mechanic was neat. I've always kind of hated how slow Mega Man can feel. Hell, I get angry at how sluggish and momentum-addled my Destiny 2 character is. The ability to move and dodge quickly makes games feel so much better to me. I understand that enemy projectiles in Mega Man are generally slow enough to not be an issue, but it has always felt...a little off to me.

It's kind of why I always preferred the Zero series over the mainstay series.

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