Commissar SFLUFAN Posted August 30, 2023 Share Posted August 30, 2023 Don't believe me? Well, let me enlighten you! Why you should not be ashamed to "save scum" in Baldur's Gate 3 even on Explorer mode WWW.SPORTSKEEDA.COM The term "save scum" has been used widely in the gaming community, and its usage isn't limited to Baldur's Gate 3 or other similar games. Baldur’s Gate 3 Reignites Age-Old Save Scumming Debate - IGN WWW.IGN.COM Baldur's Gate 3's huge launch has reignited the age-old debate about save scumming. So we're all save scumming in Baldur's Gate 3, right? | PC Gamer WWW.PCGAMER.COM Go forth and reload without guilt, even if it's just because you accidentally hurt a companion's feelings. Don’t Feel Guilty Over Save Scumming In Baldur’s Gate 3 KOTAKU.COM No gods, no masters, no shaming how others enjoy the game they own a copy of It’s time to accept save scumming as the best way to play RPGs WWW.POLYGON.COM I absolutely will not take accountability for my actions Why You Shouldn’t Save Scum in Baldur's Gate 3 | The Nerd Stash THENERDSTASH.COM Although it is a valid playstyle, save scumming in Baldur's Gate 3 ruins the D&D-esque experience it delivers. Everyone Should Try Baldur's Gate 3 Without Save Scumming - Prima Games PRIMAGAMES.COM Save scumming can change the way you experience Baldur's Gate 3 for the first time, and everyone should try playing without it to start. Baldur's Gate 3 Players Debate Whether "Save Scumming" Is Playing Correctly - Gamepur WWW.GAMEPUR.COM Is it right to save scum in Baldur's Gate 3 and cheat your way to victory? Don't Be Scared To Save Scum In Baldur's Gate 3 SCREENRANT.COM The advantages of save scumming in BG3. Baldur’s Gate 3 Turned Me Into A Save Scummer WWW.THEGAMER.COM Save your game, I’m begging you. Don’t make the same mistakes as me Baldur's Gate 3 absolutely trains you in the noble art of savescumming WWW.ROCKPAPERSHOTGUN.COM In Baldur's Gate 3 quicksaves and reloads are a natural part of the process, so why not abuse that privilege to make fr… Should you Save Scum in Baldur's Gate 3? WWW.PCINVASION.COM Is save scumming in an choice reliant RPG fair? As you can see, this topic has generated more than its fair share of discourse since the release of Larian's masterpiece. As for my personal opinion on the matter... IF YOU AIN'T SLAMMING THAT QUICK SAVE KEY AN AVERAGE OF ONCE EVERY 15 SECONDS, YOU AIN'T PLAYING THE GAME RIGHT! HELL, I WISH REAL-LIFE CAME WITH QUICK-SAVE/QUICK-LOAD! 1 Quote Link to comment Share on other sites More sharing options...
Mercury33 Posted August 30, 2023 Share Posted August 30, 2023 What’s worse, save scumming or changing the console clock to time travel in Animal Crossing? Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted August 30, 2023 Author Share Posted August 30, 2023 2 minutes ago, Mercury33 said: What’s worse, save scumming or changing the console clock to time travel in Animal Crossing? The Animal Crossing time travel trick requires a bit of effort so it's probably "better" from that perspective Quote Link to comment Share on other sites More sharing options...
Jason Posted August 30, 2023 Share Posted August 30, 2023 It's a single player game, do whatever the fuck is the most fun for you personally. 5 Quote Link to comment Share on other sites More sharing options...
Firewithin Posted August 30, 2023 Share Posted August 30, 2023 I'm save scumming the fuck out of bg3 Quote Link to comment Share on other sites More sharing options...
thewhyteboar Posted August 30, 2023 Share Posted August 30, 2023 Save scum. My playthrough, my rules. Quote Link to comment Share on other sites More sharing options...
EternallDarkness Posted August 30, 2023 Share Posted August 30, 2023 15 minutes ago, Jason said: It's a single player game, do whatever the fuck is the most fun for you personally. truth Quote Link to comment Share on other sites More sharing options...
Reputator Posted August 30, 2023 Share Posted August 30, 2023 33 minutes ago, Jason said: It's a single player game, do whatever the fuck is the most fun for you personally. This. Who the fuck are you trying to impress? Quote Link to comment Share on other sites More sharing options...
Dodger Posted August 30, 2023 Share Posted August 30, 2023 I’m a save scummer. I ain’t failing my checks Quote Link to comment Share on other sites More sharing options...
nublood Posted August 30, 2023 Share Posted August 30, 2023 I always spare Patches, like every single play through. So…yea. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted August 30, 2023 Share Posted August 30, 2023 To sCUM or not to sCUM that is the question. Quote Link to comment Share on other sites More sharing options...
thewhyteboar Posted August 30, 2023 Share Posted August 30, 2023 45 minutes ago, Keyser_Soze said: To sCUM or not to sCUM that is the question. Whether ’tis nobler in the mind to suffer The slings and arrows of failed speech checks, Or to take arms against a sea of troubles, 1 1 Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted August 30, 2023 Share Posted August 30, 2023 I’m save scumming my first play through because I want it “perfect” (in regards to the choices I want), future play throughs will be more chill. Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted August 30, 2023 Share Posted August 30, 2023 I mix it up, it very much depends on my mood or how invested I am with a particular outcome. Quote Link to comment Share on other sites More sharing options...
dualhunter Posted August 30, 2023 Share Posted August 30, 2023 If there's any sort of gambling or a mini game that costs money or another resource for each attempt, you better believe I'm going to save scum. Quote Link to comment Share on other sites More sharing options...
legend Posted August 30, 2023 Share Posted August 30, 2023 I'm very much of the mind that you should play how you want. Save scumming is also a great way to ease the difficulty for people who are struggling. I'm somewhere in between. I save extremely regularly when just moving about the world, but mostly just as a check point. I don't save scum dice rolls, but I do sometimes save, say an option I know I don't want to keep but just want to see how it plays out and then reload. I usually don't save within combat either. If it's a long fight I will occasionally save at points in the fight as checkpoints just so I don't have to redo everything if I fail, but not to save scum lucky combat rolls. Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 I save in combat after a very good roll. Like, I got a one-hit crit on a guy? Instant save. 2 1 Quote Link to comment Share on other sites More sharing options...
AbsolutSurgen Posted August 30, 2023 Share Posted August 30, 2023 Save scumming is as old as PC gaming -- I'm guessing anyone who grew up primarily playing PCs doesn't have an issue with it. Quote Link to comment Share on other sites More sharing options...
Spawn_of_Apathy Posted August 30, 2023 Share Posted August 30, 2023 1 minute ago, AbsolutSurgen said: Save scumming is as old as PC gaming -- I'm guessing anyone who grew up primarily playing PCs doesn't have an issue with it. I didn’t, but still don’t have a problem with it. But even on console it’s been a staple since the old days. You may not have had a quick save in all games, but you were a fool not to save as often as the game allowed. I’m sure I wore Mei Ling out. lol It’s probably Dark Souls try hards that hate it. I remember when auto-saving really started getting main stream implementation. I still don’t entirely trust it. Quote Link to comment Share on other sites More sharing options...
Paperclyp Posted August 30, 2023 Share Posted August 30, 2023 I save scum, but I’m also willing to take certain bad things that happen to me as my story’s canon. The amount of content that content creators have squeezed out of this game is astounding. Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 One thing that I will always save scum is strength rolls in dialogue. I have 20 STR. I shouldn't fail almost anything STR-related and so I'll make the game go my way. Of course, I use inspiration, but I ain't blowing more than two at a time. The 4 inspiration cap is just something I don't understand. Maybe it's a DnD thing but it's lame. Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted August 30, 2023 Share Posted August 30, 2023 In the final battle my Paladin missed 2 x 85% chance smites! Did I reload that round? Fork yes I did! 2nd go at it: Strike 1: Critical hit, 87 damage total! Strike 2: Hit, 40 something damage and the end of the game! Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 4 minutes ago, Mr.Vic20 said: In the final battle my Paladin missed 2 x 85% chance smites! Did I reload that round? Fork yes I did! 2nd go at it: Strike 1: Critical hit, 87 damage total! Strike 2: Hit, 40 something damage and the end of the game! I still think of this meme regularly while playing 1 Quote Link to comment Share on other sites More sharing options...
Dexterryu Posted August 30, 2023 Share Posted August 30, 2023 Why do people care so much about how others play single player game? One of the top reasons I prefer them is because I don't want to deal with other people trying to tell me what to do/how to play. 1 Quote Link to comment Share on other sites More sharing options...
legend Posted August 30, 2023 Share Posted August 30, 2023 I maintain that D20s are a bad design decision and that probably leads to people wanting to save scum more. Multiple dice summed together has much better distributions that more consistently match expectations of someone being proficient at something. I would also get rid of crit fails. It can sometimes be funny when the enemy crit fails something major, but I think that's overshadowed by the frustration of crit fails and basically losing your turn feeling like you did nothing. However, these changes would require completely re balancing DnD which is no small task! Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 I remember finding out what save scumming was. I didn't even know some people thought it was bad. Mass Effect was the first game I ever played where I could save scum and I did it naturally, tho I didn't save scum nearly that much back then. Honestly, I don't even save scum that much in BioWare games. It's the DnD aspect that's causing me to save scum more than I'd like to in BG3 tho the further I get into the game the less I feel the need to save scum. Fallout 3 was my first really big save scumming game. If critical fails or critical successes generated different content, I think I would welcome the system, but a fail is a fail and a success is a success. The Crit part only matters in combat. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted August 30, 2023 Share Posted August 30, 2023 What if they changed it to be like Xcom where the roll is determined before the action so if you save you'll always miss the target? Quote Link to comment Share on other sites More sharing options...
Greatoneshere Posted August 30, 2023 Share Posted August 30, 2023 Just make sure you turn off that terrible "Karmic Dice" option in the options menu which forces winning streaks and losing streaks on dice rollers. It's auto-enabled by default when you start the game unfortunately. Not a true 50/50 on every dice roll is lame, and that might be affecting people save scumming. Either way, I'm all for save scumming, did it a ton in Divinity: Original Sin 1 and 2. Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 17 minutes ago, Keyser_Soze said: What if they changed it to be like Xcom where the roll is determined before the action so if you save you'll always miss the target? Well, for combat, I wouldn't really care. I had actually thought BG3 worked this way for BTS dice rolls for the majority of Act 1. I actually am not a fan of those BTS dice rolls. Maybe it's a DnD thing, but the fact I can't use inspiration on dialogue ones is nuts to me. Also, the fact that I can't use inspiration in combat is weird. Having uncapped inspiration and giving it a combat use would be so nice. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted August 30, 2023 Share Posted August 30, 2023 Do you know if BTS is done with their military service yet? Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 1 minute ago, Keyser_Soze said: Do you know if BTS is done with their military service yet? You play the stupid movie wordle. You know what it means. Quote Link to comment Share on other sites More sharing options...
legend Posted August 30, 2023 Share Posted August 30, 2023 2 hours ago, Bacon said: I remember finding out what save scumming was. I didn't even know some people thought it was bad. Mass Effect was the first game I ever played where I could save scum and I did it naturally, tho I didn't save scum nearly that much back then. Honestly, I don't even save scum that much in BioWare games. It's the DnD aspect that's causing me to save scum more than I'd like to in BG3 tho the further I get into the game the less I feel the need to save scum. Fallout 3 was my first really big save scumming game. If critical fails or critical successes generated different content, I think I would welcome the system, but a fail is a fail and a success is a success. The Crit part only matters in combat. Crit matters outside of combat. DC checks can be above 20 and otherwise be impossible for some characters unless they crit succeed. Inversely, with modifiers, a char might always pass a DC except for a crit fail which autofails. Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 11 minutes ago, legend said: Crit matters outside of combat. DC checks can be above 20 and otherwise be impossible for some characters unless they crit succeed. I know, but it really doesn't matter. All that matters is that you hit the DC or get a Nat 20. If I hit a 20 on a 10 DC strength check, it's no different than getting an 11. And if I hit a 1 I don't fail in an extra spectacular way, I just fail. Like, if kick open a door, and I pass with a nat 20, have that shit explode open. Do something special. You passing a 30 DC check cuz you hit a 20 doesn't feel like a crit. It just feels like not a fail. Quote Link to comment Share on other sites More sharing options...
Bacon Posted August 30, 2023 Share Posted August 30, 2023 Oh, and the reason I say it like that is because of save scumming. When it is just a pass or fail mechanic, you either don't really care about the result so you just take the fail, or you save scum until you get the result you want. If there were actual critical reactions to dice rolls, I feel that it would reduce save scumming overall. Like, for most people passing would be good enough. It would be exhausting to get a 20 or 1 for every roll, but it would be awesome to kick the door with such force that it explodes on impact, but it would also be funny if you fucked up and broke your foot and had a debuff until healed or long rested. Quote Link to comment Share on other sites More sharing options...
legend Posted August 30, 2023 Share Posted August 30, 2023 1 hour ago, Bacon said: I know, but it really doesn't matter. All that matters is that you hit the DC or get a Nat 20. If I hit a 20 on a 10 DC strength check, it's no different than getting an 11. And if I hit a 1 I don't fail in an extra spectacular way, I just fail. Like, if kick open a door, and I pass with a nat 20, have that shit explode open. Do something special. You passing a 30 DC check cuz you hit a 20 doesn't feel like a crit. It just feels like not a fail. Feels like you're just arguing that it should be called something different. Regardless of name, rolling a 20 and 1 still have important unique impacts on outcomes separate from the other dice number rolls.And while combat crits also have an affect on damage, its core function is on the hit success/failure: like in DC checks, for an attack roll it's possible for it otherwise to be impossible to hit or inversely miss a target *unless* you get a crit success/fail. E.g., if an enemy has a 22 AC and I have +0 attack, the only way I'm hitting them is via a crit. And if an enemy is wearing robes with 10 AC and I have a +10 attack bonus, then the only way I'm missing is with a crit fail. Given all that, it's much simpler to refer to the unique role of 20 vs 1 in dialog DC and combat attack rolls as critical success/fail rather than make up a whole new name for each setting Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.