stepee Posted December 21, 2022 Share Posted December 21, 2022 I think it looks nice on performance mode overall on consoles yeah, just wouldn’t touch RT. Quote Link to comment Share on other sites More sharing options...
Best Posted December 21, 2022 Share Posted December 21, 2022 Just now, stepee said: I think it looks nice on performance mode overall on consoles yeah, just wouldn’t touch RT. RT is litteraly a joke. It was like playing a N64 game. Quote Link to comment Share on other sites More sharing options...
Best Posted December 23, 2022 Share Posted December 23, 2022 I messed around with the settings on my TV again to optimize my XSX. I think I made a pretty big difference. I turned on Elden Ring on both consoles and went to the same location and time of day. It was pretty damn close but the PS5 version popped just a bit more. The XSX version runs better so its a wash imo. I'm pretty pleased. 1 Quote Link to comment Share on other sites More sharing options...
stepee Posted December 23, 2022 Share Posted December 23, 2022 It’s crazy how big Novigrad is. Between the scale, amount of npcs on screen, and ray tracing on pc it’s hard to remember this is somehow a 7 year old game. 1 Quote Link to comment Share on other sites More sharing options...
Best Posted December 23, 2022 Share Posted December 23, 2022 16 minutes ago, stepee said: It’s crazy how big Novigrad is. Between the scale, amount of npcs on screen, and ray tracing on pc it’s hard to remember this is somehow a 7 year old game. "Game sux" - Biggie 1 Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 26, 2022 Share Posted December 26, 2022 Optimized Raytracing at The Witcher 3 Nexus - Mods and community WWW.NEXUSMODS.COM Optimized Raytracing for lower RT performance cost with minimal visual degradation 1 1 Quote Link to comment Share on other sites More sharing options...
stepee Posted December 29, 2022 Share Posted December 29, 2022 On 12/26/2022 at 10:09 AM, Spork3245 said: Optimized Raytracing at The Witcher 3 Nexus - Mods and community WWW.NEXUSMODS.COM Optimized Raytracing for lower RT performance cost with minimal visual degradation Unfortunately this doesn’t help us since we are hitting the cpu limit, gpu can handle this at 120 just fine. It warns about that but I tried anyway and yeah didn’t notice anything. Maybe more constant 120 when outside of cities with dlss quality but that part is always fine really, it’s just in the city when the cpu gets hit and you have to suffer with “only” 80fps! Im starting to dive more into this, looking for Dandelion now. I actually don’t mind the combat much here, but I’m comparing it to other RPGs like say Skyrim not action games like GoW. Ive been good at avoiding spoilers throughout these years so have no idea what happens and I’m curious to finally figuring out what’s with the wild hunt and some things since I beat Witcher 2. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 29, 2022 Share Posted December 29, 2022 1 hour ago, stepee said: Unfortunately this doesn’t help us since we are hitting the cpu limit, gpu can handle this at 120 just fine. It warns about that but I tried anyway and yeah didn’t notice anything. Maybe more constant 120 when outside of cities with dlss quality but that part is always fine really, it’s just in the city when the cpu gets hit and you have to suffer with “only” 80fps! Im starting to dive more into this, looking for Dandelion now. I actually don’t mind the combat much here, but I’m comparing it to other RPGs like say Skyrim not action games like GoW. Ive been good at avoiding spoilers throughout these years so have no idea what happens and I’m curious to finally figuring out what’s with the wild hunt and some things since I beat Witcher 2. The mod is more for those without a 4000 series card Quote Link to comment Share on other sites More sharing options...
stepee Posted December 29, 2022 Share Posted December 29, 2022 7 minutes ago, Spork3245 said: The mod is more for those without a 4000 series card Those people exist?! Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 29, 2022 Share Posted December 29, 2022 Just now, stepee said: Those people exist?! Plebes are everywhere 1 Quote Link to comment Share on other sites More sharing options...
stepee Posted December 29, 2022 Share Posted December 29, 2022 1 minute ago, Spork3245 said: Plebes are everywhere At least they aren’t running into the problem I have been lately - running out of settings to turn up to boost usage! 6k adds some nice AA at least. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 29, 2022 Share Posted December 29, 2022 Just now, stepee said: At least they aren’t running into the problem I have been lately - running out of settings to turn up to boost usage! 6k adds some nice AA at least. 12k resolution is when aliasing theoretically becomes imperceptible to human eyes. Aim higher. Quote Link to comment Share on other sites More sharing options...
stepee Posted December 29, 2022 Share Posted December 29, 2022 Just now, Spork3245 said: 12k resolution is when aliasing theoretically becomes imperceptible to human eyes. Aim higher. I saw a rumor that the 5000 series will be the biggest leap yet for nvidia. Considering the leap this gen, if that’s true, maybe I will be aiming there! 1 Quote Link to comment Share on other sites More sharing options...
stepee Posted December 29, 2022 Share Posted December 29, 2022 Unless you need a 12k display also for that to hold up in which case let’s talk in ten years. Quote Link to comment Share on other sites More sharing options...
Spork3245 Posted December 29, 2022 Share Posted December 29, 2022 38 minutes ago, stepee said: Unless you need a 12k display also for that to hold up in which case let’s talk in ten years. Nah, it’s the resolution itself. It’s the equivalent of old-school 8x MSAA on 4k (closer to 9x, really). Obviously if you saw it native, it would look better, but the aliasing should be 1:1 regardless. Once we reach 12k displays, afaik, there’s little reason to keep going. 1 Quote Link to comment Share on other sites More sharing options...
stepee Posted December 29, 2022 Share Posted December 29, 2022 12 minutes ago, Spork3245 said: Nah, it’s the resolution itself. It’s the equivalent of old-school 8x MSAA on 4k (closer to 9x, really). Obviously if you saw it native, it would look better, but the aliasing should be 1:1 regardless. Once we reach 12k displays, afaik, there’s little reason to keep going. We will find a way! Quote Link to comment Share on other sites More sharing options...
stepee Posted December 29, 2022 Share Posted December 29, 2022 That makes sense though as I love streaming my games at 4k down to the decks 720p screen (and to make it weirder i use a 1440p feed from moonlight) as on a 7” display the anti aliasing is sooooo good from rendering it so high. Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted February 2, 2023 Share Posted February 2, 2023 Patch 4.01 has just been released. thewitcher.com | Patch 4.01 — list of changes WWW.THEWITCHER.COM The offical website of The Witcher 3: Wild Hunt. Your number one source for news, latest videos and screenshots from the upcoming RPG developed by CD PROJEKT RED! Quote PC-SPECIFIC Fixed an issue where the Screen Space Reflections setting wasn't working on PC despite being turned on. Players who had previously set their SSR setting to high may notice a performance impact. Added a new performance mode for ray-traced global illumination, which can be toggled by players with compatible hardware. It improves frame rate by prioritizing performance over range and precision. CONSOLE-SPECIFIC Fixed an issue where consoles could create a higher amount of saves than their set limit, resulting in various issues with saving the game or user settings being reset. Improved Screen Space Reflections quality on next-gen consoles. Optimized ray-traced global illumination on next-gen consoles to improve the performance of Ray Tracing Mode. QUESTS & GAMEPLAY - Available on all platforms Battle Preparations - Fixed an issue where it could be impossible to interact with Avallac'h during the objective "Let Avallac'h know everything's ready." Family Matters - Fixed an issue that could cause the game to crash during the transition to Ciri's Story: Out of the Shadows when speaking to the Bloody Baron. King's Gambit - Fixed an issue where it could be impossible to participate in the fistfight with the second Vildkaarl due to an invisible obstacle. Wine Wars: Belgaard - Added a retrofix for the issue we fixed in 4.00, where the quest couldn't be completed if the player destroyed one of the required monster nests during exploration. A Dangerous Game - The armor in Caesar's room should now change its appearance when the Alternate Nilfgaardian Armor is turned on. Axii Puppet - Increased the health and damage dealt by the puppet. Adrenaline Rush mutation should now work according to its description. Various small fixes to quests and cutscenes. LOCALIZATION - Available on all platforms Fixed various issues with Arabic localization. Added the localized versions of Orianna's song "Lullaby of Woe" in Korean and Simplified Chinese. Adjusted Priscilla's lip-sync animation to match her voice-over in Simplified Chinese during the song "The Wolven Storm". Please note: these are only the most notable changes. The patch contains other minor fixes that didn't make it into this list. Quote Link to comment Share on other sites More sharing options...
Best Posted February 2, 2023 Share Posted February 2, 2023 Quote Link to comment Share on other sites More sharing options...
legend Posted February 2, 2023 Share Posted February 2, 2023 Guess it's time to give it another try on my apparently ancient 3080 Quote Link to comment Share on other sites More sharing options...
stepee Posted February 2, 2023 Share Posted February 2, 2023 24 minutes ago, legend said: Guess it's time to give it another try on my apparently ancient 3080 Good luck as Id say you still need a 4000 series for dlss3 or at least a 13900k cpu minimum as the cpu usage isn’t improved from my testing Novigrad will still be in the 30-50s for most people. I gave it a fair test and I’m not seeing any cpu increases in performance beyond maybe overall there’s a few less areas that sink frames. To my surprise there is no improvement I could identify by switching to performance RT. It actually defaulted there and I couldn’t tell if it was better or not so I was surprised when I went to turn it on and it was already there. Luckily Quality runs the same and not worse than before at least. Maybe there are gpu gains and outside of the city might run better now but I’m guessing the cpu simply has to be brute forced here and will never get better. 1 Quote Link to comment Share on other sites More sharing options...
legend Posted February 3, 2023 Share Posted February 3, 2023 Yep, still runs like poopoo with raytracing. They really need to multithread the code. But if they didn't already do the substantial work to do that in the lead up to this patch, I don't see them doing it now. Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted February 12, 2023 Share Posted February 12, 2023 The Witcher 3 next-gen patch 4.01: one step forward, one step back WWW.EUROGAMER.NET Digital Foundry's complete guide to the upgrades - and downgrades - for The Witcher 3 patch 4.01, tested on Xbox Series consoles, PS5 and PC. Quote General performance in the ray tracing mode is improved, but before we move onto specifics, it's worth noting how the developer has achieved this. It seems to be via a similar approach as the PC game's RTGI performance mode. To claw back performance, both consoles appear to have slightly less accurate coverage for GI: more light leakage, less shading, less accuracy, less range. Ultimately, the lion's share of the effect is still there though, it's still clearly the more visually superior option, but it's not quite as precise as once it was - but performance is better than it was. On PS5 and Series X the issue on the launch build was a struggling 30fps reading in the RT mode, especially for Sony's console which often held in the mid-20s. It was actually quite hard to recommend on PS5 at launch and rarely hit 30fps in Novigrad, or busy outdoor segments. Patch 4.01 goes some way to fix that and I'm genuinely impressed by the uptick in performance here. It's not perfect and there are still dips just under when the Red Engine is taxed in our Novigrad stress tests but regardless, there is a 3-4fps gain in most areas. It's not perfect - as the video above demonstrates - but it's a welcome improvement. Xbox Series X was closer to the 30fps target at launch in its RT mode, and now the performance level is even more consistent, meaning that if RT at 30fps is your thing, Series X offers a smoother ride. That should be the end of the story but it's not because bafflingly, the 60fps performance mode is now noticeably slower on PlayStation 5 and Xbox Series X - and it's not clear why this is happening as visuals look the same. Starting off with Series X as an example, our Novigrad test run shows a drop by as much as eight or nine frames per second on the new patch. For the entire route, by foot or horseback, the drop-off is impossible to ignore now. Frustratingly, in many areas where 60fps was possible at launch on Series X, it's now closer to the 50fps line. 1 Quote Link to comment Share on other sites More sharing options...
AbsolutSurgen Posted May 29, 2023 Share Posted May 29, 2023 The Witcher 3 has sold 50 million copies | PC Gamer WWW.PCGAMER.COM Toss a coin to me, Witcher. 1 Quote Link to comment Share on other sites More sharing options...
DPCyric Posted May 30, 2023 Share Posted May 30, 2023 7 hours ago, AbsolutSurgen said: The Witcher 3 has sold 50 million copies | PC Gamer WWW.PCGAMER.COM Toss a coin to me, Witcher. Still waiting for it to be free on the Epic store Quote Link to comment Share on other sites More sharing options...
AbsolutSurgen Posted May 30, 2023 Share Posted May 30, 2023 44 minutes ago, DPCyric said: Still waiting for it to be free on the Epic store You’re more likely to see it free on GoG than Epic. Quote Link to comment Share on other sites More sharing options...
DPCyric Posted May 30, 2023 Share Posted May 30, 2023 1 hour ago, AbsolutSurgen said: You’re more likely to see it free on GoG than Epic. I'll take it in a Humble Choice even! Quote Link to comment Share on other sites More sharing options...
AbsolutSurgen Posted May 30, 2023 Share Posted May 30, 2023 9 hours ago, DPCyric said: I'll take it in a Humble Choice even! As long as CDPR owns a storefront, I think you're unlikely to see a giveaway anywhere else. GoG already gave away free copies on GoG to people who owned it on console a few years back. And it can be had for $13. Quote Link to comment Share on other sites More sharing options...
Commissar SFLUFAN Posted May 30, 2023 Share Posted May 30, 2023 19 hours ago, AbsolutSurgen said: The Witcher 3 has sold 50 million copies | PC Gamer WWW.PCGAMER.COM Toss a coin to me, Witcher. Whenever I see LTD sales figures, I'm always curious about the stratification of revenue over the product lifecycle: "X units were sold at $Y revenue/unit, etc." You can tell me that you sold 100 million units of a product, but if your actual revenue is highly stratified towards a relatively low revenue per unit at the tail-end of the product lifecyle, then I'm not quite as impressed by your unit sales volume. Quote Link to comment Share on other sites More sharing options...
AbsolutSurgen Posted May 30, 2023 Share Posted May 30, 2023 Just now, Commissar SFLUFAN said: Whenever I see LTD sales figures, I'm always curious about the stratification of revenue over the product lifecycle: "X units were sold at $Y revenue/unit, etc." You can tell me that you sold 100 million units of a product, but if your actual revenue is highly stratified towards a relatively low revenue per unit at the tail-end of the product lifecyle, then I'm not quite as impressed. Fair point. Revenue numbers for a product are the most important metric, but are something I rarely see shared. Quote Link to comment Share on other sites More sharing options...
DPCyric Posted May 30, 2023 Share Posted May 30, 2023 45 minutes ago, AbsolutSurgen said: As long as CDPR owns a storefront, I think you're unlikely to see a giveaway anywhere else. GoG already gave away free copies on GoG to people who owned it on console a few years back. And it can be had for $13. The way I buy games and never play them its best to wait Quote Link to comment Share on other sites More sharing options...
AbsolutSurgen Posted May 30, 2023 Share Posted May 30, 2023 Just now, DPCyric said: The way I buy games and never play them its best to wait 1 Quote Link to comment Share on other sites More sharing options...
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