Brian Posted September 7, 2018 Share Posted September 7, 2018 So far so good Quote All existing games will default to “enabled”. I specifically asked Nintendo about that and had that response. If a dev/pub wants an existing game to not support it, they have to ask. When submitting a game, you are encouraged to enable cloud save. You have to have a good reason to not support it. Reasons to not support it are generally based around preventing a user abusing it to cheat in your game. I can’t think of anything beyond Animal Crossing being too concerned about players rewinding their saves, but some games that give a random weapon drop, for example, might want to also prevent rewinding. 薄桜鬼買ってきたんだが、気になる表記が。『「NintendoSwitchOnline」の「セーブデータお預かり」に対応しています。』か… pic.twitter.com/RzeQxqZIpt— みのり (@MIN428) September 6, 2018 Quote Link to comment Share on other sites More sharing options...
HGLatinBoy Posted September 7, 2018 Share Posted September 7, 2018 Isn't this a default for Xbox One and a Paid feature for PSN? Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted September 7, 2018 Share Posted September 7, 2018 I don't see why the publishers would even have to "support" the feature. Wouldn't it just be a thing that the Switch does in the background whenever you're on the network? Isn't that how it works on the other consoles? When you boot up a game, the OS checks online to see if your local save is older than the cloud save? Quote Link to comment Share on other sites More sharing options...
TwinIon Posted September 7, 2018 Share Posted September 7, 2018 6 minutes ago, XxEvil AshxX said: I don't see why the publishers would even have to "support" the feature. Wouldn't it just be a thing that the Switch does in the background whenever you're on the network? Isn't that how it works on the other consoles? When you boot up a game, the OS checks online to see if your local save is older than the cloud save? Not all games save in the same way. I imagine that Blizzard will not support it for Diablo because they already keep their saves on their own cloud. Quote Link to comment Share on other sites More sharing options...
stepee Posted September 8, 2018 Share Posted September 8, 2018 Good, now we know who to blame if someone decides to use sephiroth (unless they use their own system as stated above). And Animal Crossing would be the worst game not to support this, a game you play all year round and then all of the sudden you lose your save if someone steals your switch, they need to find a better way if they care about people using it to cheat. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted September 8, 2018 Share Posted September 8, 2018 This needs to be a standard everywhere. Games like ETS2 and even Dark Souls 3 don’t support cloud saves (on PC at least) Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted September 8, 2018 Share Posted September 8, 2018 22 hours ago, TwinIon said: Not all games save in the same way. I imagine that Blizzard will not support it for Diablo because they already keep their saves on their own cloud. That's not what I'm getting at though. I can see why some wouldn't need it. What I'm saying is why are the publishers required to support it? Wouldn't it be something done on Nintendo's side? i.e. the OS takes all the local saves and syncs them to the cloud. All a publisher would have to do is have their games create a local save file, which is what they already do? Or is Nintendo requiring each game to literally log into the cloud and save your file directly to it, in which case you'd be SOL if you wanted to access it offline? Any other company I'd just shrug it off and be like "cool" but with Nintendo you just can't relax until you know for sure they're not gonna fuck it up. Quote Link to comment Share on other sites More sharing options...
Mithan Posted September 11, 2018 Share Posted September 11, 2018 MY GOD! The NSA will know where I am in a game! Quote Link to comment Share on other sites More sharing options...
GameDadGrant Posted September 12, 2018 Share Posted September 12, 2018 Hm. Cloud saves. I’ve been gaming for over 30 years, and somehow survived without them the entire time. But now they might be mandatory? Weird. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted September 12, 2018 Share Posted September 12, 2018 7 hours ago, GameDadGrant said: Hm. Cloud saves. I’ve been gaming for over 30 years, and somehow survived without them the entire time. But now they might be mandatory? Weird. Welcome to modern gaming. Quote Link to comment Share on other sites More sharing options...
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