XxEvil AshxX Posted May 12, 2022 Share Posted May 12, 2022 I'm having a controller input issue for my XBSX controller where the A button registers as a short press instead of a long press. It ONLY acts this way with the Xbox controller's A button. Example: Mario would do a short jump instead of a high jump. It doesn't act like a turbo setting since it doesn't register multiple button presses, but instead one single short press. It carries across multiple cores so it has to be a retroarch setting. I've looked at the input setting and the turbo settings and I don't see anything anywhere that would tell the button to act this way. It's making some games impossible to play. Quote Link to comment Share on other sites More sharing options...
chazrbaratheon Posted May 14, 2022 Share Posted May 14, 2022 I’m having the same issue, were you able to fix it? Quote Link to comment Share on other sites More sharing options...
Rodimus Posted May 24, 2022 Share Posted May 24, 2022 I use openemu on my Mac. Quote Link to comment Share on other sites More sharing options...
The def star Posted June 14, 2022 Share Posted June 14, 2022 Are you using RetroArch on PC or something else? Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted June 27, 2022 Author Share Posted June 27, 2022 I just realized I never got back on this... I DID end up fixing it. I believe the A button was set to activate Turbo mode. I set it to something like Select+Start or some such and it cleared up the issue. That's all for naught now since (I guess) my Series S did an update and literally broke the file system on the Dev Mode side. Now Retroarch won't even recognize that there's something plugged into the E: AetherSX2 still works fine, but RetroArch seems to be borked, even after a fresh install. Not sure if I have the energy try and fix it. Quote Link to comment Share on other sites More sharing options...
Denbowski Posted September 4, 2022 Share Posted September 4, 2022 Was that specific to a certain core? Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted September 27, 2022 Author Share Posted September 27, 2022 On 9/4/2022 at 1:28 PM, Denbowski said: Was that specific to a certain core? I noticed it in the Swanstation core. But it was a RetroArch controller mapping issue. Quote Link to comment Share on other sites More sharing options...
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