Commissar SFLUFAN Posted August 3, 2021 Share Posted August 3, 2021 Former Elder Scrolls devs announce 'Grand RPG' The Wayward Realms | PC Gamer WWW.PCGAMER.COM Ted Peterson and Julian LeFay, leads on TES Arena and Daggerfall, have finally revealed their new singleplayer RPG. Quote "The Wayward Realms is set on a group of over 100 realistically scaled islands, known collectively as the Archipelago, where scores of factions vie for influence and power," reads the announcement. "Kingdoms strive to maintain their dominance, upstarts seek to earn a place at the top, and dynasties set generational plots into motion. Should the player earn a position of prominence, they may change the course of history." The Wayward Realms on Steam STORE.STEAMPOWERED.COM Under the direction of Ted Peterson and Julian LeFay, lead developers of the team behind the original Elder Scrolls, Arena and Daggerfall, OnceLost Games is creating a new open-world fantasy RPG where choice and consequence are experienced on a scale never attempted before. Quote Link to comment Share on other sites More sharing options...
ThreePi Posted August 3, 2021 Share Posted August 3, 2021 As someone who played the Daggerfall demo off a PC Gamer demo disc for much longer than Skyrim, I am down for this. Quote Link to comment Share on other sites More sharing options...
Mr.Vic20 Posted August 3, 2021 Share Posted August 3, 2021 Another potentially wonderful game, years away! Quote Link to comment Share on other sites More sharing options...
CitizenVectron Posted August 3, 2021 Share Posted August 3, 2021 Yep, looks like Skyrim! On the topic of a magical world made up of hundreds of islands...I'd rather get a game set in Ursula K. Le Guin's Earthsea: Much more interesting world (imo) than Tolkien's Middle Earth. Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted August 3, 2021 Share Posted August 3, 2021 I'm sorry, but i can't get excited until they can prove their giant procedurally-generated "grand rpg" won't be 90% generic landscapes with nothing to do except walk. Quote Link to comment Share on other sites More sharing options...
CitizenVectron Posted August 3, 2021 Share Posted August 3, 2021 2 minutes ago, XxEvil AshxX said: I'm sorry, but i can't get excited until they can prove their giant procedurally-generated "grand rpg" won't be 90% generic landscapes with nothing to do except walk. Don't forget looting cupboards! Quote Link to comment Share on other sites More sharing options...
TwinIon Posted August 3, 2021 Share Posted August 3, 2021 So much room for jank! I know I say this about every RPG that wants to take queues from Bethesda, but I'm far more concerned about a game like this getting the small things right than I am them having more land to traverse. 100+ islands sounds great, I'm sure a few of them will even be worthwhile, but what I want so very badly is to see the kinds of polish I've grown accustomed to in other single player experiences extended to these "grand RPGs." I don't expect the full on Last of Us 2 treatment, but I just really hope that this doesn't feel like an Elder Scrolls game with HDR. Quote Link to comment Share on other sites More sharing options...
Xbob42 Posted August 3, 2021 Share Posted August 3, 2021 Looks hyper generic. I'll reserve any judgment beyond that until they have something to show beyond that. Quote Link to comment Share on other sites More sharing options...
XxEvil AshxX Posted August 3, 2021 Share Posted August 3, 2021 All they would have to do is make a first-person action RPG like Dark Messiah of Might and Magic or Enclave and I'd be ecstatic. Not everything has to be THE BIGGEST MAP EVAR. Quote Link to comment Share on other sites More sharing options...
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