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Everything posted by AbsolutSurgen
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1) You're Cherry picking: "yes plenty of games run natively at 4k on the XBX that only run at 2k on PSPro " "Yes. There are differences between PS4 Pro and XB1X games -- the biggest typically being resolution." "The Witcher 3 seems to be the biggest. You get a much closer to 60 fps experience in 1080p performance mode, or a much more stable locked 30 4ps in 4k." "The X1X's 30fps 4k mode is supposed to be slightly more stable than the PS4's checkerboarded 4k, which also has some LoD scalebacks." "If you only consider performance, resolution, image quality, texture quality and filtering, then yes, there are examples of the X making a notable " "Shadow of War. The 4GB extra RAM allowed the X to showcase better textures. The Pro version got a big rez bump but was stuck with base textures." "Seems like just about every game either looks or looks and performs better on the xbox one x, going by just about every digital foundry video I have seen." "As said earlier, mostly Shadow of War, where the extra RAM gives the X a clear takeaway the PS4 can't even handle in textures. " "Barring developer incompetence it should always be PC>XB1X>PS4P>PS4>XB1>Switch" 2) CPU cores aren't the biggest/only problem with hitting 60Hz at 4k. It's having a 6 GFLOP GPU. Faster CPUs don't magically make your GPU better. 3) Guerilla Games has been making some of the best "technically performing" games for years. They were able to get the game design up to a consistent level. Undead Studios and Compulsion Games are not currently AAA sized studios -- and have never even made a full priced game. Big difference.
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Now they begin working on their Day 1 patch! (Does going gold mean anything anymore?)
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1) People have universally said there is a difference in resolution, and a visible difference between the two platforms (what thread were you reading?) 2) There are declining benefits to increasing resolution. IMHO, improving the IQ and/or frame rate goes much further in most living room settings than improving resolution. Going from checkerboarded 4k to real 4k in most living room settings is hard to notice. 3) The output from MS studios is notably below Sony/Nintendo. Outside of Forza, they aren't releasing many top tier games. And I don't see the purchasing of Compulsion Games, Ninja Theory or Undead labs changing that. None of them have released a game that would compare to Zelda, Mario, Horizon, TLoU, God of War, etc.
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EA CEO: We’re Looking at Key Franchises to Deliver Cross-Platform Play Similarly to Fortnite "During the latest investors call after this quarter’s earnings report, EA CEO Andrew Wilson spoke (transcript via Seeking Alpha) about the company’s plans to investigate cross-platform play for key franchises in the near future, after Fortnite’s success paved the way for it. Wilson noted that this could be a particular fit for titles that have a “broad and diverse player base”. This could certainly be the case for sports titles, for example." I still believe that internet infrastructure and latency will be a huge barrier to widescale adoption of the game streaming strategy. Not everyone lives in San Francisco.
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No. Nintendo has never launched a lower cost console with the vision it would play all the same games as the most expensive console. I don't believe it will be "more work" for the developer in the same way as it would be for developing for Wii (which made it essentially impossible for AAA) -- I believe very similar game software will be running in the cloud, and it will be streaming essentially the same game to your console. This is about (trying) to give you the same console experience, but moving the revenue out of the hardware, and into the monthly subscription fee.
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Nintendo went after a low pricepoint on Wii, and arguably on their handhelds. That is not the case with Switch or Wii-U. Microsoft's strategy, IMHO, in the next generation will be to transition gamers into subscription revenue to a higher degree. And the objective of this rumoured box is to create a low price of entry, to drive subscriptions. I am not aware of Nintendo prioritizing subscription revenue in anything they've done.
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EXCLUSIVE: NVIDIA’s Next Generation Graphics Cards Specifications, Pricing And Nomenclature Details " These are the expected MSRPs that AIB and vendors have been informed of by NVIDIA: The 120W NVIDIA next-gen Turing GPU will be priced around $499 MSRP. The 150W NVIDIA next-gen Turing GPU will be priced around $599 MSRP. The 180W NVIDIA next-gen Turing GPU will be priced around $699-749 MSRP. ........... Add in board partners and vendors of NVIDIA are expecting to have the SKUs stocked by the following dates, which is around the same time we should see them released: The NVIDIA next-gen 120W GPU will be arriving at the end of September. The NVIDIA next-gen 150W GPU will be arriving by the second week of September. The NVIDIA next-gen 180W GPU will be arriving in the first week of September." More rumours.
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C64 Mini set to launch in North America this October
AbsolutSurgen replied to vaxick's topic in Retro Gaming
That brings back so many fond memories.... -
General Gaming No Man's Sky on PS4 or PC?
AbsolutSurgen replied to Paperclyp's topic in The Spawn Point
Correct. A 6-year old $100 video card is not good for running much of anything. -
General Gaming No Man's Sky on PS4 or PC?
AbsolutSurgen replied to Paperclyp's topic in The Spawn Point
Not for running No Man's Sky. -
General Gaming No Man's Sky on PS4 or PC?
AbsolutSurgen replied to Paperclyp's topic in The Spawn Point
I'm assuming the OP doesn't have a Pentium 3 and a Voodoo2 if he is asking the question. -
General Gaming No Man's Sky on PS4 or PC?
AbsolutSurgen replied to Paperclyp's topic in The Spawn Point
PC is always the answer.