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AbsolutSurgen

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Everything posted by AbsolutSurgen

  1. Wow. It's sitting at a Meta-Score of 92 -- among the best of the year for any game.
  2. Swiftpoint Z Gamning Mouse It's expensive, but amazing. (I got a discount code from another user.) Fully programmable, infinitely customizable.
  3. From what I can tell -- you're not allowed to tackle Tannenhill, but you're allowed to pancake Carr.
  4. No... Goldeneye Perfect Dark Blast Corps Star Wars Rogue Squadron Banjo Kazooie How can it be representative of N64 without them?
  5. Wii-U would be the best -- you could probably get away with less than 10!
  6. Wait -- are those ear buds? UUUUUGGGGHHH...... I'll wear those at the gym, but for a long gaming session? No thanks.
  7. It also has a much weaker library (in its day) to draw from than SNES and NES. And MUCH weaker than PSX.
  8. I'm a couple of hours in ~8%. My thoughts Graphically -- the environments are gorgeous, one of the best looking games I have played. However the "skin shaders" don't look very good, IMHO, particularly the village in the benchmark. The first 45 minutes are a super-linear, glorified cut-scene/tutorial, boring mess. I didn't experience anything like this in the first two games. The next hour improves, but.... Still not to the level of the previous games. I am hoping once it opens up, it returns to what I loved in Rise and the TR reboot.
  9. I would be surprised if they didn't. Followed by a Gamecube classic, Wii classic and a Wii-U classic.
  10. Link on PS2 slim using software emulation? I've never seen any discussion on the PSX chips being dropped from the PS2 (as they were integral to PS2 functionality) -- unlike in the PS3, where they were only used for BC. The 80GB PS3 that used partial hardware/partial software emulation was available almost a year before MGS4 came out. While it was the one in the MGS4 bundle, it wasn't limited to that. But you're right, there were other PS3 fats that didn't have any PS2 BC.
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