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legend

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Everything posted by legend

  1. I think it does a better job than some others and the lighting and scale is certainly a massive step up. However, I think it's a little too pixeled in some of its textures. To the point, IMO, that it detracts from immediate clarity and communication of the object, and that, IMO, is an example of being more a slave to the graphics of the past, then being inspired by the aesthetic. My current favorite un-released example of a game that does a great job at being inspired more than a slave to retro graphics is Sea of Stars. While it's pixel art, everything feels very clear and technical improvements exist when it enhances the vibe or improves communication of the art. This game's art feels like what retro games wish they could have been, rather than being what retro games settled for.
  2. I'm often not a fan of deliberately retro art because it often feels like more of a slave to retro graphics rather than a style inspired by the aesthetic of the time (there are exceptions). However, I don't think you should call it "lazy." Even if the style choice is influenced by budgetary limitations, that still doesn't make what they're doing "lazy." The amount of work that is required to make *any* game, even incredibly simple ones, is profound and they're building a whole sim-based city environment.
  3. Screenshots of "the most salient lines of code" is the dumbest thing in "project management" I've ever heard, and there's a lot of dumb shit from bad product managers!
  4. Not many. But there are a million companies that won't instigate it by publicly talk shit about their employees and then get salty about responses. EDIT: Guess I should have kept scrolling. What @Ghost_MH said
  5. Yeah I do it to some extent. For example, I've pulled up the Miles Morales leap of faith scene a few times on youtube, or if I'm talking about a movie with someone I'll pull up a scene I like. Comedy bits are also sometimes gold to rewatch. I think my wife and I pull up this one pretty often It just captures the annoying attitude of so many pet owners. (Pets and dogs are great btw, but some owners suck)
  6. I'm more anxious than I use to be, but largely under control. The worst part about aging isn't my age per se (I'm 39 now), but that I see time slipping faster and faster. I'm beginning to think of projects spanning 10 years like it's nothing, but it's not nothing in a human life and you only get so many of those. I wish there were more time than I'll have in my life to do the things I want to do. Otherwise, I'm happy with where I am at this point in my life.
  7. In practice, it's problematic. But I don't think there are legal precedents for regulating that because the businesses are distinct and not in competition with each other. Now if Zuck bought Twitter, even as an "independent" individual from Facebook, that might have more problems. I could be wrong, I'm no international lawyer, but I don't think the laws cover it even though it's shitty.
  8. Elon buying Twitter isn't a merger that presents anti-competition concerns. He's just a turd who will run it into the ground and let other competitors gain ground
  9. Oh yes, I've been waiting for this before I started another run. Looking forward to it! Incidentally, that's the 20 year dating anniversary for my wife and I!
  10. I should say that while I was annoyed that they gave me a tutorial instruction to do something that apparently wasn't possible for where I was in the game, the game is very good so far. It was a little slow at first, but its teeth are sinking in further now.
  11. So the relic summons don't work at all for me. I got my first at that part in the story and in the fight after you get it the tool tip says "hold square to summon" and holding square does absolutely nothing. What gives?
  12. This is pretty on point. I think VR and AR are really cool pieces of tech that have a lot of potential, but the metaverse as envisioned by corporations really do seem like they're actively embracing the dystopian aspect of it where they control everything and use it as a monetary vehicle. Here are some *problems* we face today with current tech that VR/AR could help solve (and which doesn't require the monolithic shared-by-everyone metaerse). I think it's important to focus on problems rather than assuming the solution "technology x." Screens are expensive, sap a lot of energy, and take up space. Very high-resolution AR lets you reclaim space you dedicated to monitors and TVs with an arbitrary number of screens. You would want this synced with other people in the room so you can share the same view. Street view in maps systems is an amazing piece of tech that I have found incredibly useful for planning trips, but it's not perfect because the screen reconstruction removes the perspective. VR helps fix this. GPS instructions being tied screens is bad for driving and takes a lot of cognitive work to remap it to what you're looking at this. Distraction is obviously bad for driving. AR that paints the road highlighting important elements would be far superior. This could be alternatively solved with high quality HUDs in cars, but that's expensive and you can seamlessly transition to walking instructions. Contextual information in busy spaces is hard to deliver. Consider, for example, trying to figure out if the train pulling up is the one you want or not. Or finding instructions for how to use something, or finding the product you're looking for in a packed aisle. Asking workers is slow and they're not always readily available. AR can highlight useful contextual information and instructions. Simulation training is hard. Consider learning to fly for example. MSFS is great, but VR has obvious advantages at improving the situation. Virtual meetings are a bit constrained right now. When there are lots of people, it's hard to break into smaller groups, manage conversations with just people "next" to you, draw on white boards in shared spaces so people can easily shift their focus from other people to what's on the board, etc. VR and/or AR helps with this too. But what does meta focus on? A shitty version of the last point, and this garbage:
  13. Who could have possibly known that Elon Musk is fucking tool who doesn't know what he's doing? If only there were some way this could have been predicted!
  14. Did anyone post his email to employees yet? Read the 2:30 a.m. email Elon Musk sent to staff, his first, announcing the end of remote working at Twitter WWW.BUSINESSINSIDER.COM Musk sent Twitter staff an email for the first time, putting an end to remote work and saying, "The road ahead is arduous." What a fucking clown. This basically reads as "I overpaid. I chased customers and advertisers away. The company is going to die unless you kill yourself fixing it for me. But the future is great if you can do that for me!" Every single employee should quit.
  15. Honestly, it is probably doable at this point if you're willing to accept some false positives.
  16. Naa, I think capitalism in practice is "extract as much value over the next year as possible, and don't worry about what that means for the year after." One is an arbitrary self-imposed horizon, the other is dealing with an unavoidable horizon!
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