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Everything posted by legend
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Television Curb Your Enthusiasm Season 12 Trailer
legend replied to skillzdadirecta's topic in The Performing Arts Centre
Yeah I also enjoyed it a lot and liked how they closed it out. I really enjoyed -
I have As on all but one (technically 2, since getting all As on the first set unlocks another track). Some of the piano tracks are pretty hard. The worst part for me is that because they play more notes than you control, it can make it hard for me to judge which notes I'm actually supposed to be landing That said, something that was helpful for me was to pay closer attention to the highlighted wedge, since that is the one you have to hit next. You would think that's obvious but I had to make a very active choice to put my attention there to get myself to do it well. Otherwise I was too easily distract by everything else going on.
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Yeah I've definitely got my eye on this one. This one as been on my wishlist forever, but I never pulled the trigger because the reviews have been indefinitely saying it's buggy as hell with lot's of save corruption issues. Is this resolved yet? Yeah I was thinking isometric (other that cuscenes I guess) which might make it easier. But it also seems maybe harder to translate to isometric? Not sure. I'm not an artist, but I wouldn't mind an attempt from someone who is!
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Context: I saw some discussions about an FF6 remake, and naturally this brought up that Square doesn't think it's possible to do like FF7R because the cast is too huge (and maybe the world too big?). This led to people saying they'd like a 2D remake, which would be more doable. But the things people were posting were "Like Octopath Traveler" and other pixel art games. And that just sounds... boring? There are pixel art styles that I enjoy, but that seems way to safe and boring for a bigger scale remake. That led me to the question in the title: what are currently the most beautiful isometric 2D games that are not pixel art and also not trying to look like a retro game? For side scroller, there are some real winners like Hollow Knight and Ori. But isometric? Feels like there are fewer. The best ones that come to my mind right now are: 1. The Pillars of Eternity games 2. Disco Elysium 3. Hades The fist two happen to use the game engine. While Hades looks great, I'm not sure it would work for an RPG. I'd put something like Tunic on the list, but while that's not pixel art, it still feels like it's trying to be retro and I'd like something 2d that feels more like it's freeing itself from the aesthetics of the past. You can argue that PoE is also trying to be retro of a sort too, but the style they were inspired by leant itself to painted backgrounds that I feel like allows it to update itself more without obviously looking retro. E.g., PoE 2: What others come to mind for you?
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Tonight I took another crack a the mindflayer combat simulator now that I knew I had to kill the flayer first. That was indeed a fucker. I was doing okay managing my teammates to keep them from fighting the scrubs but I'm pretty sure the mind flayer's AoE attacks would kill them or something because their health would go from nearly full to "where the fuck did they go" Finally got him using the sleep strategy on the scrubs to keep them away and going all out to build synergy attacks as fast as possible and unloading tifa to kill him in the first stagger.
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General Gaming 10 Single Player Games to Return to In 2024
legend replied to skillzdadirecta's topic in The Spawn Point
Deus Ex MD is awesome. It's a fucking crime we're not going to get more. -
Movies New Matrix Movie In The Works
legend replied to skillzdadirecta's topic in The Performing Arts Centre
I think the only thing I remember about Resurrections is that Laurence Fishburne was tragically not cast and it's now the two instead of the one. -
General Gaming Happy 30th, Final Fantasy VI!
legend replied to CastletonSnob's topic in The Spawn Point
If they wanted to do a real-timish game, I think the core structure of FF7R's combat actually is a good fit. Both 7 and 6 were ATB games. If memory serves 6 has a bit more custom actions between different character than OG7, but that actually plays well into how have 7R has each character play differently with their own ability set. That said, I wouldn't be opposed to something more turn based either if we ever got this. -
I've been going back and doing some things I put off. I was hacking away at the mind flayer combat simulator, was feeling good because I got it, and then realized the requirement was to take the mindflayer down *before* the scrub enemies, not just win That seems pretty rough. Like you have to actively stop your party members from fighting them.
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General Gaming Happy 30th, Final Fantasy VI!
legend replied to CastletonSnob's topic in The Spawn Point
I suspect if they remake 6, they're going to split it into parts as well. Maybe after 7 part 3 and doing the full world map + air ship they'd be more comfortable doing this though. -
This is my memory/perception as well.
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General Gaming Microsoft Genius (/s) Phil Spencer blames Capitalism
legend replied to SuperSpreader's topic in The Spawn Point
I'm not blaming Phil per se. If my hot take assertion is right, the problem lies above him. -
General Gaming Microsoft Genius (/s) Phil Spencer blames Capitalism
legend replied to SuperSpreader's topic in The Spawn Point
Hot take: the problem isn't "capitalism." The problem is some combination of investors being myopic idiots and bad mechanism design of the stock market that allows for day-trading nonsense.