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Everything posted by legend
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I think something that complicates this analysis is that while PM has numerous obvious faults, it felt impactful in the time it was released. Whereas The Hobbit was outclassed in every way by its own predecessor (successor?) +1 on the Misty Mountain scene being awesome though. Probably the one scene that stays with me from the movies.
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Yeah this was a really beautiful scene. I think I took a bunch of screenshots from it.
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In the past exclusives probably made more sense because platforms were Much more different from each other than they are now. Games typically required much more lower-level hardware specific coding than they do now. The development budgets were much smaller, so the cost of porting was therefore probably a larger percentage of the original development cost. Given that, little exclusivity bonuses may have made more financial sense. But now, none of those things hold true anymore. Yeah I was going to say something similar. Didn't SE consider games like Tomb Raider failures because it *only* sold millions of units?
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General Gaming Question to those of you who've played The Talos Principle
legend replied to SaysWho?'s topic in The Spawn Point
Yes, you can continue from right before the final bit to do anything you missed after you finish. -
Holy shit these final boss fights have been quite the skill check. I have one left but need to take a break after the pen-ultimate boss kicked my ass for a long time. Finally got through but I hear the last one is an even bigger fucker. (Then I watched someone online do the boss I just did with no special abilities and just effortless perfect dodge and parry everything.)
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Did you switch the blades tab in the inventory? E.g, this part of this video shows switching between them.
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Not that long ago, various Xbox fans were losing their shit that MS was going to release some games on PS and wanting to "quit the brand" over it. I think these actions are far greater reason to do something like that. It would be fantastic if the gaming community so severely punished MS for being a cunt to their developers that they were forced to change their behavior. Not going to happen though.
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I can tell you with certainty that game developers want modern AI tech, just not the way the EA executives do.
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- Electronic Arts
- Generative AI
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The ways game developers are interested in generative AI are not the ways EA executives are interested in generative AI.
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I had a similar initial reaction to this feeling like a return to cable. But I think that's not true. We'd still be improved on 1. On-demand first. You're not beholden to some arbitrary schedule an executive made. 2. You don't have to scan through a bazillion channels to find something. The interface for on demand and the searchability is substantially better. 3. The on-demand content is much wider even than modern cable -- or at least was the last time I used on-demand cable options. 4. You can cancel and subscribe anytime. 5. Content is separate and agnostic to infrastructure. Switching to Version FIOS doesn't suddenly change how I'm getting my content or what I'm paying for the content. 6. No ads. The sixth one is the most at risk of being lost. I don't love to see ad models creeping back in. I'm okay with it as long as there are ad-free versions. But if ads become mandatory, it will be a significant regression and will suck. I'm not happy that Amazon is experimenting with this and I'm deliberately not watching content with ads because I don't want to support it. That all said, the other items would hopefully remain at least.