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crispy4000

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Everything posted by crispy4000

  1. Are any of the NSMB games actually worthwhile? I beat the first on DS and own the rest, but it just felt so by the numbers in what I tried. The Gameboy Mario/Wario games ooze creativity by comparison.
  2. I’d subscribe for $2 a month! They could do it they just choose not to. On a serious note, I spent more on Sony first party games last year than I ever have before, and it was still considerably less than $15 a month. The Black Friday bargain bin is real, Sony cuts their games too deep too soon for me to care to subscribe. But that’s also most of the industry.
  3. What a shameless plug Nintendo. I hate this. /rant
  4. Hey did you hear that Mario & Rabbids 2 is $30 this week?
  5. Just to clarify in case of confusion, this was never offered, and never would be. This sort of thing happens every so often in this industry. Do you think Sony and Microsoft wanted to have an answer to the Wii? It wasn't until they felt like they had to. Sometimes new competitive pressures ends up being for the better for us, for the industry, for both, or for no one. Subscriptions services are typically the best deal for consumers in the user acquisition phase, when too little is charged. Sony has expressed concerns of how it could affect development funding going forward, and tried to thread a needle. Nintendo has never bought into ‘race to the bottom’ tactics and isn't exploring it beyond retro games. There's also the question of how 3rd parties will need to navigate a landscape where full price game purchases aren't the norm. Just because Microsoft is dialing up the pressure here and now, and others are reluctant, doesn't mean they've figured out a magic formula for success across the industry. The proliferation of Games Pass proposes a paradigm shift for games publishers at large and consumer spending habits. It’s no surprise that everyone else is testing the waters rather than going all in. Like with the Wii analogy I brought up earlier. Also, these companies aren't your friends. A little over a decade ago, Sony was the one pressuring Microsoft to include monthly redeemable games with their online multiplayer subscription. It's all fine and good Microsoft responded with GwG, but it also distracts from their multiplayer paywall having no business being up in the first place, and still remaining. (They didn’t want to “have to give up any revenue to compete” out of fear of people dropping their subs.) Not to be outdone, Sony proceeded to slide in their own multiplayer paywall into PS+, riding off the momentum of Microsoft's Xbox One missteps to screw their own base too. All is to say, I don't trust either of these companies to have our best interests in mind. The words (and now ads!) they’ve spent on that should be dealt with a heavy dose of skepticism.
  6. I know that's what you meant, and I'm saying the same rationale shouldn't apply to an acquisition of this scale, and to a massive IP like CoD. If you really think it's a good thing that Sony should need to find an answer to CoD on Games Pass, you should be rooting for them to find their own M&A with another megapublisher and hit MS with similar terms. That is the proportionate response. Its as I said previously:
  7. The same holds true on Microsoft's side before this deal is done. CoD has yet to be on Games Pass. If it was actually reasonable to broker a deal for it year after year, we would have already seen it happen, and Microsoft wouldn't have felt the need to buy the company. They could walk away from this deal with their head held high knowing they could cut Activision an annual check ......... but of course, they're not stupid. Fiscally speaking, it still makes the most sense to not put this franchise on a subscription whatsoever and keep riding the money train, not unlike Nintendo's pricing methodology. The only good reason to put CoD on Games Pass is for a competitive advantage. The only way they can offer something in line with Games Pass post acquisition is to give Microsoft a CoD payout for subscription licensing. It stands to reason that this would drive up the price of PS Extra considerably, or force them to forgo it in spite of Microsoft's offer. We technically don't have the redacted numbers, but Sony does cite them to make this point.
  8. Exactly what he should be saying with what they stand to lose. It’s either Xbox becomes the console platform of CoD, or they pay them for the privilege of subscription parity. I really want to know what those redacted amounts are in the offer.
  9. You get extra XP for finishing quests you can redeem at campfires. The game doesn’t automatically apply it.
  10. Are you using your bonus XP at the camps? That might be a way to avoid grinding if you aren’t. I found it’s really easy to be overleveled in this game, and stopped using the bonus XP for the most part.
  11. Microsoft confirms it will let Sony put Call of Duty on PS Plus on day one | VGC WWW.VIDEOGAMESCHRONICLE.COM Streaming and subscription parity is included as part of the company' The short of it. Microsoft: We can offer you full and complete subscription parity for 10 years. Sony: What you are and could decide to charge us for it would kill our subscription model. Full responses from Sony and Microsoft.
  12. Aragami studio Lince Works to shut down - Gematsu WWW.GEMATSU.COM Lince Works, the Barcelona-based studio behind the Aragami series, will indefinitely cease development of new projects and close its doors in April, the studio announced. "We have been lucky enough to…
  13. Still making my way through Age of Calamity. The general movement speed really helps alleviate the performance issues, I'm finding. Still is pretty jank (especially with the flying character) but in a lovable way.
  14. The sidequests are some of the best parts of the game, which is a pretty big departure for the series. Many cutscenes are on par with the main story beats, and doing them gives you a lot more world building lore, areas to explore, and more characters and classes to play with. At least try to unlock most if not all of the characters, which have yellow market quest icons.
  15. Just for kicks, I looked it up on HowLongToBeat. They think if you beeline the game it's 62 hours, 99 if you do some of the extra stuff. I had a good enough time unlocking characters and leveling up classes, I'm much closer to a completionist with it.
  16. Saturn feeling AWOL on store shelves for so long being the biggest of those. I think the Dreamcast could have done better if people saw it less as a PS2 competitor. If Sony launched alongside the Gamecube/Xbox, Sega might have been able to try once more IMO. As it stood, people saw a greater value in a built-in DVD player and took stock in the "emotion engine" buzzwords Sony was peddling, especially before the games were known.
  17. That was my point. Sony managed to hype people better back then, even when the launch lineup ended up being trash.
  18. You do realize this was settled 3 days ago, yes? It's hard to even quantify what a "major acquisition" is when all precedent for it has been thrown out the window with this $68.7 billion deal. I think that's where the misunderstanding arose. If there even was one. Sbfilms didn't talk about which Japanese publishers would be considered major acquisitions, if any. I brought up companies in that country in reference to Remarkableriots' question.
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