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crispy4000

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Everything posted by crispy4000

  1. So far I bought The Talos Principle + DLC and Rise of the Tomb Raider complete at GMG (for $9.50). I’ll probably hold out on the rest I’ll buy until the end of the sale. GMG and Fanatical tend to beat Steam on the AAA stuff after their own price adjustments.
  2. Biggest highlight for me personally is LiS before the storm for $5.09. I’ll snag that for sure. Beyond that, nothing jumps out at me immediately as far as huge bargain bin prices, at least for stuff I don’t own.
  3. Huh, those drops must have been very recent. All are cheaper than Black Friday.
  4. Some are up right now. AC Origins is $20. That's the cheapest its ever been anywhere, afaik.
  5. Lego Hobbit was last week. Lego LOTR is this week: https://www.humblebundle.com/store/lego-the-lord-of-the-rings
  6. Absolutely. Totally not what I would have expected, especially with Microsoft's shift to pushing Games Pass.
  7. If anyone is interested in Sonic, this dropped earlier in the week. Not every game is amazing, but this is a good deal for the price at any tier. https://www.humblebundle.com/games/sonic-bundle
  8. Wondering about Talos Principle... it's already on sale until the Steam sale begins. I'm assuming it'll go up in price once the sale kicks off.
  9. I typically wishlist anything that looks remotely interesting, but managed to cut it to 70 or so I'm eying this sale. I'll be doing the same as you, only pick up a half dozen or so.
  10. I want Rise of the Tomb Raider for cheap. With Shadow being out, I'm hoping that will hit bargain bin. Same goes for Life is Strange: Before the Storm. There's a number of indies I want too, but I'll probably wait for bundles for most unless the price cuts are dramatic. Inside is at the top of my list.
  11. Starts tomorrow at 10am PST. Anything you hope to pick up?
  12. I’d rather own it on PC than console. Willing to wait however long it takes. Maybe they’ll fix HDR by then.
  13. I’ve never liked spoiler sections in reviews. It defeats the point. Often the specifics that would be spoiled are important to a discussion about larger issues. I would expect them to be if they couldn’t just be dismissed at face value in a sentence or two. If there’s enough to write more than a paragraph on, then yes, I’d rather see that expanded in a different article. My beef is when I read a review and the criticism doesn’t go far enough to address the other parts of the game. I shouldn’t be left wondering what the reviewer thinks of the play mechanics but highly informed about their social political concern for its setting choices. Exception would be games that are extremely overt in their shit, like Hatred, Super Seducer, etc. Those probably shouldn’t be getting professional reviews to begin with.
  14. To answer my own question... no. Played a bit of this last night. I'm somewhat impressed with the image quality, but the controller latency is very noticeable. I would say this technology would be best for handhelds and tablets, but it still looks fairly murky with a hardwired connection.
  15. Thanks! Grabbed both of these. Also I made it into the Google Stream Oddysey beta after they announced they're giving away Uplay codes at the end of it. There was only a two or three day turnaround, so I'll update the OP with that too.
  16. At the end of the day, reviews are limited by the inability of the writter to speak without a spoiler muzzle. They have to assume their audience hasn’t played them. Which is a good thing, IMO, since that reflects their purpose. If an indie game isn’t worth writing about again after a typical review, maybe it’s not saying (or doing) anything important enough to. Today we have series like FNaF that Youtubers keep theorycrafting about well after the reviews. It’s not up to traditional media anymore to decide who gets to stay popular and get post thoughts.
  17. You know what I meant. Reviews are most interested in answering the question of whether something is worth playing. In depth policital discussions of a popcorn action game would be better served in a different kind of article not concerned with that, IMO. And which is free to get into spoiler territory. Game lore in reviews might be a good analogy. Like, it could be cool and all, and the reviewer might have something neat to say about it. But there’s only so much of it that makes sense put in a review itself.
  18. I’d say the marketing for the game and store description tends to be a reasonable litmus test most of the time. At least for making it a primary focus of a review. If someone wants write a bunch about what Uncharted says about imperialism, that would probably work best as an editorial article.
  19. There is no "more correct take" for a reviewer's opinion. If a game's politics are the reason they didn't enjoy it, then it's totally fair for them to harp on it. I can respect that. But I'll be quicker to dismiss their opinions if they make it the focal point of their review when it isn't the focus of the game. Some games like Hatred deserve that treatment, for obvious reasons. Most don't.
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