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Commissar SFLUFAN

Exalted General Secretary
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Everything posted by Commissar SFLUFAN

  1. The myth of the "self-made [fill-in-the-blank]" is one of the most pernicious and destructive ones in American society.
  2. This was such an amateurish effort that whoever sent them should be damned well ashamed of themselves. I mean, the bloody Anarchist Cookbook does a great job of providing step-by-step instructions!
  3. It was an anarchist who sees an opportunity to engage in an accelerationist action to bring the inevitable political violence forward. NOT THAT I WOULD KNOW ANYTHING ABOUT THAT!
  4. Centrism has no place in this world at this moment. As one of my favorite Cental American right-wing death squad leaders said in the 1980s: "The political center is like an anus - it is round, it stinks, and it is full of shit."
  5. The fact that you guys are still fighting the same tired battle over two years later just shows how utterly pathetic the American Left well and truly is.
  6. IGN - 92% Return of the Obra Dinn stands as something wholly unique. An investigative puzzle game with clear goals but completely open ended paths to completing them, it’s a challenging exercise in piecing together a mystery without being spoon fed what to pay attention to. It’s got some small quality of life issues here and there, but the “moment of death” clue-hunting mechanic at its core is an absolute triumph. Return of the Obra Dinn is one of the best detective games I’ve ever played, and now I want so much more of it. Gamespot - 90% Your magical pocket watch and its time-traveling, corpse-identifying mechanic offers far more than just an exceptionally clever puzzle game--as if that wasn't already enough. It also delivers a wonderfully evocative method of storytelling as you gain glimpses into the lives of each person on board at vital moments along the Obra Dinn's journey and piece together who they were, what they had to deal, what motivated them, and how they responded when tragedy struck. You may only see them in scratchy monochrome stills and hear them in brief snatches of urgent conversation, if at all, but if you're paying attention then you should feel like you know (almost) every one of these sixty people intimately by the end of the game.
  7. IGN - 94% It’s much quicker to list the few things Thronebreaker gets wrong than the many, many things it does delightfully well. Aside from being one of the best-written RPGs I’ve played in years, the varied ways it keeps its card-based combat from stagnating across a 40ish-hour campaign are admirably clever and well thought-out. Deck building and some light RPG elements that allow upgrading specific cards give a feeling of progression to your two-dimensional army, and expertly crafted companions that aren’t shy about leaving you out in the cold create a satisfying, meaningful feedback system for your actions. If you like a good fantasy RPG at all, even if you’re not normally a collectible card game person, do yourself a favor and treat your inner card-slinging monarch to this one.
  8. Hell yeah! Dyack is back! “We are combining elements of many of my past games into Deadhaus Sonata,” Dyack told IGN. “Deadhaus Sonata is a cooperative multiplayer, free-to-play RPG where you are an unstoppable force of the dead. There are Lovecraftian overtones from Eternal Darkness: Sanity’s Requiem, the gothic role-playing elements of Blood Omen: Legacy of Kain, where you are undead, and finally, some the action RPG elements of Too Human.” Apocalypse described Deadhaus as “a combination of fast action, loot collection, and deep gothic lore [that] is sure to usher in a universe where gamers can explore a dark mythology like none other.” I wonder if it will use Unreal Engine 4
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